Virtual Asset Vertex Mapping for Portable 3D Identity Transfer
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Solution Overview
Problem
Existing virtual identities are limited to a single application and not portable, requiring users to manage and maintain multiple identities across different platforms, leading to inefficiencies and burdens when changes are made.
Innovation Solution
A system and method for creating a persistent virtual identity that is portable and persistent across applications and platforms, utilizing a 3D character SDK, artist tools, and asset transfer mechanisms to manage and maintain a unified virtual identity, including 3D assets and associated data, while adhering to content standards and artistic styles.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If virtual identities are created for each individual application, then each application can have its own customized identity, but users must manage and maintain multiple identities across different platforms
Solution Approach 1:
The patent implements a universal identity management system where a single virtual identity can be used across multiple applications and platforms. The identity system is designed to be platform-agnostic, allowing the same identity to function universally across different environments without requiring separate identities for each application.
Solution Approach 2:
The patent combines multiple identity management functions into a unified system. Instead of maintaining separate identities for different applications, the system merges these into a single portable identity that can be transferred and used across platforms, reducing the number of identities users need to manage.
2Adaptability or versatility
If users manage multiple virtual identities across different applications, then each identity can be optimized for its specific platform, but users experience burden and inefficiency when making changes
Solution Approach 1:
The system allows a single portable identity to serve multiple functions across different platforms. When changes are made to the identity, they are automatically propagated across all applications and platforms where the identity is used, eliminating the need to manually update each identity separately.
Solution Approach 2:
The patent implements a copy-based identity transfer mechanism where the identity data can be efficiently copied and transferred between platforms. The identity information is stored in a portable format that can be quickly replicated across different applications, ensuring consistency while reducing maintenance effort.
3Reliability
If virtual identities are application-specific, then security and customization can be tailored to each platform's requirements, but portability and persistence across platforms are limited
Solution Approach 1:
The patent creates a universal identity system that maintains security across different platforms. The portable identity includes authentication credentials and security information that work across multiple applications, allowing users to maintain secure access without being locked into a single platform.
Solution Approach 2:
The identity system is segmented into portable components that can be independently transferred between platforms. The identity data is divided into essential elements (authentication information, profile data) that can be copied and transferred, while platform-specific customizations are handled as separate layers that don't interfere with the core portable identity.
Data Source
AI summary
A system for generating a nearest neighboring vertices index. The system includes a memory and one or more processors. The one or more processors receive a base figure asset and an item asset, determine nearest neighbor vertices between the base figure asset and the item asset using at least one of a k-dimensional tree algorithm and a geodesic algorithm, and generate the nearest neighboring vertices index based on the determined nearest neighbor vertices between the base figure asset and the item asset.


