Virtual Body Measurement and 3D Apparel Modeling
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Solution Overview
Problem
The inefficiency and cost associated with traditional methods of purchasing clothing online, where consumers often guess the fit and return items due to varying sizing and lack of realistic representation, leading to increased expenses for both consumers and retailers.
Innovation Solution
A computer-implemented method that derives body measurements from images of a physical subject, generating a virtual model for 3D rendering with clothing, allowing users to visualize how items would fit based on their measurements, using a server with image quality checks and a database of clothing characteristics.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If consumers purchase clothing online without physical try-on, then convenience and accessibility are improved, but fit accuracy and purchase reliability deteriorate
Solution Approach 1:
The patent creates a virtual copy of the consumer's body using 2D image processing and 3D modeling to generate an avatar that replicates their physical measurements. This virtual copy enables online try-on functionality, allowing consumers to visualize clothing fit without physical presence, thus maintaining convenience while improving fit accuracy through precise measurement derivation from images.
Solution Approach 2:
The patent replaces the mechanical process of physical try-on with a digital imaging and computational system. Instead of physically trying on clothes in a store, consumers capture 2D images which are then processed through algorithms to create 3D virtual models, substituting the mechanical interaction with automated image processing and rendering techniques.
2Reliability
If consumers order multiple sizes to ensure proper fit, then fit accuracy is improved, but cost and time consumption worsen
Solution Approach 1:
The patent performs preliminary measurement and visualization actions before the actual purchase decision. By deriving accurate body measurements from 2D images and creating virtual try-on experiences in advance, consumers can determine the correct size beforehand, eliminating the need to order multiple sizes and subsequent returns, thus preventing energy loss from the outset.
Solution Approach 2:
The patent implements a feedback mechanism where consumers can visually assess clothing fit on their virtual avatar before purchasing. This immediate visual feedback allows consumers to confirm proper fit without committing to multiple purchases, reducing the need for returns and associated energy loss.
3Device complexity
If traditional 2D product images are used for online clothing display, then device complexity is reduced, but visualization accuracy and immersive experience worsen
Solution Approach 1:
The patent transitions from 2D product images to 3D virtual rendering by creating three-dimensional avatars from 2D input images and rendering clothing items in 3D space. This dimensional transformation provides realistic visualization of clothing fit, draping, and movement while maintaining relative simplicity through automated processing pipelines.
Data Source
AI summary
Systems and methods for virtually measuring one or more aspects of a subject, e.g., human subject are provided. Based on a plurality of images, e.g., two images, body measurements of a subject may be derived and used to generate a virtual model. The virtual model can be used as a mechanism for modeling virtual clothing for presentation to a user. Characteristics of the clothing, e.g., sizing, colors, etc., can be rendered on the virtual model providing the user with an accurate virtual reality fitting room experience.


