Virtual Camera Field Deformation for Diverse Expressions
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing information processing devices struggle to generate diverse expressions based on the relationship between a virtual camera and specific objects in a three-dimensional virtual space, particularly in terms of position and deformation.
Innovation Solution
An information processing device that includes a change processing unit and a deformation processing unit, which alter the field object within the viewing angle of a virtual camera, allowing for different deformation modes based on the object's position relative to the camera, enabling varied expressions by bending and adjusting the field surface.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the field object is deformed to generate various expressions, then the visual diversity and user interaction are improved, but the computational complexity and processing time increase
Solution Approach 1:
The patent applies different deformation modes to different regions of the field object based on the virtual camera's position relative to the specific object. When the camera is near the specific object, a first deformation mode is applied; when far, a second deformation mode is applied. This localized approach enables visual diversity without uniformly processing the entire field, reducing overall computational complexity.
Solution Approach 2:
The deformation mode of the field object is dynamically changed based on the virtual camera's position. The system transitions between different deformation modes (first mode when near specific object, second mode when far) according to real-time camera positioning, enabling adaptive visual expressions without requiring all possible deformations to be pre-computed and stored.
2Adaptability or versatility
If multiple deformation modes are used based on camera position, then the expression diversity is improved, but the control complexity increases
Solution Approach 1:
The system automatically selects the appropriate deformation mode based on the virtual camera's position relative to the specific object, without requiring manual intervention. The change processing unit autonomously determines whether to apply the first or second deformation mode by evaluating the camera's position, simplifying control while maintaining diverse deformation capabilities.
Solution Approach 2:
The system continuously monitors the virtual camera's position and uses this feedback to dynamically adjust the deformation mode of the field object. When the camera moves from near to far from the specific object, the system receives feedback about this position change and automatically transitions between deformation modes, maintaining appropriate visual expressions without complex manual control.
Data Source
AI summary
An information processing device for drawing an object arranged in a three-dimensional virtual space, in an expression viewed from a virtual camera, the object including a field object associated with a two-dimensional plane defined by a first axis and a second axis, and a specific object arranged on the field object, the device including: a change processing unit changing a region of the field object falling within a viewing angle of the virtual camera; and a deformation processing unit deforming the field object, in which in a case where the region is changed by the change processing unit, the deformation processing unit makes a deformation mode of the field object different when it is determined that the specific object is positioned in the region after being changed and when it is determined that the specific object is not positioned in the region after being changed.


