Virtual Camera Image Acquisition for 3D Models

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Solution Overview

Problem

Current methods for acquiring images from multiple cameras using three-dimensional vision technology are cumbersome, time-consuming, and costly, requiring physical camera selection, on-site hardware setup, and synchronization, which complicates operation accuracy and efficiency.

Innovation Solution

A virtual-camera-based image acquisition method where a three-dimensional model of an object is imported into a virtual photographing scene, with virtual cameras positioned and attuned to capture images from various angles, eliminating the need for physical camera setup and synchronization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If physical cameras are selected and built on site to form a hardware camera acquisition system, then image acquisition from multiple viewing angles can be achieved, but the process becomes cumbersome and time-consuming

Engineering Contradiction:
Improveimage acquisition efficiencyVSAvoidhardware setup complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent creates virtual cameras that replicate the functionality of physical cameras in a three-dimensional virtual photographing scene. These virtual cameras can be positioned and configured without requiring actual physical camera hardware, thereby simplifying the setup process and improving efficiency while maintaining the ability to capture images from multiple viewing angles.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical physical camera system with a virtual camera system based on three-dimensional vision technology. Instead of using actual cameras that require physical setup, adjustment, and synchronization, the system uses virtual cameras positioned in a three-dimensional virtual space, eliminating the mechanical complexity of hardware installation while achieving the same image acquisition function.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Reliability

If multiple physical cameras are set up and time synchronization is performed, then synchronized image acquisition from multiple viewing angles is achieved, but operation accuracy is difficult to ensure and time is consumed

Engineering Contradiction:
Improveoperation accuracyVSAvoidtime for camera setup and synchronization
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent uses virtual cameras that inherently provide synchronized operation without requiring time synchronization procedures. The virtual cameras operate within a unified three-dimensional virtual coordinate system, ensuring consistent and accurate positioning and timing across all viewing angles without the need for complex synchronization operations.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent pre-configures the virtual cameras in the three-dimensional virtual photographing scene before image acquisition. The virtual cameras are positioned and oriented in advance within the virtual coordinate system, so that when images are captured, they are automatically synchronized and accurately positioned without requiring real-time adjustment or synchronization operations.

Inventive Principle:
Principle #10Preliminary action

3Ease of manufacture

If physical camera hardware is used for image acquisition, then real-world imaging capability is achieved, but hardware costs and effort are significantly increased

Engineering Contradiction:
Improveease of image acquisition system setupVSAvoidhardware resources required
Core Design Contradiction:
Ease of manufactureVSQuantity of substance

Solution Approach 1:

The patent creates virtual cameras that replicate the imaging function of physical cameras without requiring actual hardware. The virtual cameras are software-based entities positioned in a three-dimensional virtual space, eliminating the need for physical camera devices, mounting structures, and associated hardware, thereby significantly reducing both cost and complexity.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the entire physical camera hardware system with a virtual camera system. Instead of using actual cameras that require purchase, installation, and maintenance, the system uses virtual cameras that can be instantiated through software, eliminating hardware resource requirements while maintaining the ability to capture images from multiple viewing angles.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20240303921A1Virtual-camera-based image acquisition method and related apparatus
Publication Date: 2024.09.12 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240303921A1 patent drawing
  • US20240303921A1 patent drawing
  • US20240303921A1 patent drawing

AI summary

An image acquisition method includes importing a three-dimensional model of an object into a three-dimensional virtual photographing scene having a virtual world coordinate system, determining model position information and model attitude information of the three-dimensional model in the virtual world coordinate system, determining, according to a layout pattern of a plurality of virtual cameras in the three-dimensional virtual photographing scene, camera position information and camera attitude information of each of the plurality of virtual cameras in the virtual world coordinate system, and acquiring, for each of the plurality of virtual cameras, an image of the object from a viewing angle of the virtual camera according to the model position information, the model attitude information, the camera position information, and the camera attitude information.