Virtual Cardiogram Signal for Secure Avatar State Inference
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Transmitting large amounts of real-time avatar stat information in video games requires increased bandwidth and poses security risks, as it shares sensitive user information.
Innovation Solution
Generating a virtual cardiogram based on avatar stats and transmitting its signal to the server, where heart rate variability analysis determines the necessary information without sharing the original stat data.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If more real-time avatar stat information is transmitted to the server, then the gaming experience is enhanced with richer information, but the network bandwidth requirements increase and security risks are amplified
Solution Approach 1:
The patent extracts only the essential information needed for gameplay enhancement from the complete avatar stat data. Instead of transmitting all raw stat information, the system processes the data locally and transmits only derived metrics (such as health status, position, and other game-relevant parameters) to the server, thereby reducing data transmission volume while preserving information richness.
Solution Approach 2:
The patent inverts the traditional approach by having the server receive processed information rather than raw data. Instead of the server analyzing complete stat packets, the client device performs the analysis and sends only the essential outcomes, effectively reversing the data flow direction from 'raw data upload' to 'processed information download'.
2Loss of information
If more real-time avatar stat information is transmitted to the server, then the gaming experience is enhanced with richer information, but the network bandwidth consumption increases
Solution Approach 1:
The system extracts and transmits only the most critical game state information needed for real-time gameplay, filtering out redundant or non-essential data before transmission. This extraction process ensures information completeness for gameplay while minimizing network bandwidth consumption.
Solution Approach 2:
The patent applies partial action by transmitting only the necessary subset of avatar stat information rather than complete data sets. This partial transmission approach provides sufficient information for gameplay enhancement without the excessive bandwidth consumption that would result from transmitting all available data.
3Loss of information
If more real-time avatar stat information is transmitted to the server, then the gaming experience is enhanced, but the security risks of exposing sensitive user information increase
Solution Approach 1:
The patent extracts only game-relevant information from complete avatar stat data, separating essential gameplay metrics from sensitive personal information. This extraction ensures data utility for gameplay enhancement while removing security vulnerabilities associated with transmitting unnecessary personal data.
Solution Approach 2:
The patent converts the potential harm of data exposure into a benefit by processing and anonymizing data before transmission. Sensitive information is transformed into game-state metrics that maintain gameplay utility while eliminating security risks, effectively turning a harmful scenario into a beneficial one.
Data Source
AI summary
A data processing apparatus includes circuitry configured to: receive a signal indicating a simulated cardiogram of a character in a video game, the simulated cardiogram being generated using one or more attributes of the character; determine one or more heart rate variability, HRV, parameters of the character using the simulated cardiogram; and control an occurrence in the video game using the one or more HRV parameters.


