Virtual Channel Buffer Sharing to Prevent Packet Fragmentation

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Solution Overview

Problem

Computer systems face challenges in efficiently managing packet buffers for multiple virtual channels and packet types in digital interfaces, leading to excessive silicon area, power consumption, and fragmentation issues, which increase manufacturing and operational costs and introduce latency.

Innovation Solution

A buffer management system with a shared buffer, fixed-width data transactions, linked lists, and accumulators for each virtual channel and packet type, coordinated by a buffer manager to prevent fragmentation and optimize data transfer.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If independent buffers are allocated for each virtual channel and packet type, then buffer management simplicity is improved, but silicon area and power consumption increase excessively

Engineering Contradiction:
Improvebuffer management simplicityVSAvoidsilicon area
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

The patent merges multiple independent buffers into a single shared buffer that serves all virtual channels and packet types. This consolidation reduces the total silicon area required while maintaining buffer management simplicity through a unified structure with shared read/write pointers and metadata tracking.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The shared buffer is designed to universally handle multiple virtual channels and packet types simultaneously. The buffer management system uses virtual channel identifiers and packet type information to multiplex access to the same physical buffer resources, eliminating the need for dedicated buffers for each channel and packet type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If independent buffers are allocated for each virtual channel and packet type, then buffer management simplicity is improved, but power consumption increases excessively

Engineering Contradiction:
Improvebuffer management simplicityVSAvoidpower consumption
Core Design Contradiction:
Ease of operationVSUse of energy by stationary object

Solution Approach 1:

The patent merges multiple independent buffers into a single shared buffer that serves all virtual channels and packet types. This consolidation reduces the total silicon area required while maintaining buffer management simplicity through a unified structure with shared read/write pointers and metadata tracking.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The shared buffer is designed to universally handle multiple virtual channels and packet types simultaneously. The buffer management system uses virtual channel identifiers and packet type information to multiplex access to the same physical buffer resources, eliminating the need for dedicated buffers for each channel and packet type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Area of stationary object

If shared buffers are used for multiple virtual channels, then silicon area is reduced, but packet fragmentation occurs

Engineering Contradiction:
Improvesilicon areaVSAvoidpacket integrity
Core Design Contradiction:
Area of stationary objectVSReliability

Solution Approach 1:

The patent segments the shared buffer into logical regions using virtual channel identifiers and packet type metadata, even though the physical buffer is contiguous. This virtual segmentation allows the system to track and manage packet data for different channels and packet types within the shared buffer, preventing fragmentation while maintaining area efficiency.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The buffer management system acts as an intermediary between the shared buffer and the various virtual channels. It uses metadata structures and pointers to mediate access to the shared buffer, ensuring that packet data for different channels and packet types is properly isolated and managed, thus preventing fragmentation.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Quantity of substance

If larger buffers are allocated to accommodate all packet types, then buffer capacity is improved, but manufacturing cost increases

Engineering Contradiction:
Improvebuffer capacityVSAvoidmanufacturing cost
Core Design Contradiction:
Quantity of substanceVSEase of manufacture

Solution Approach 1:

The shared buffer is designed to universally handle multiple virtual channels and packet types simultaneously. The buffer management system uses virtual channel identifiers and packet type information to multiplex access to the same physical buffer resources, eliminating the need for dedicated buffers for each channel and packet type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20260081879A1Virtual channel packet processing in digital interfaces
Publication Date: 2026.03.19 NVIDIA CORP
  • US20260081879A1 patent drawing
  • US20260081879A1 patent drawing
  • US20260081879A1 patent drawing

AI summary

A buffer management system receives packet data associated with a first packet characteristic of a plurality of packet characteristics of a plurality of packets transmitted via a digital interface. The packet data is stored in a first input accumulator of a plurality of input accumulators of the buffer management system. The first input accumulator corresponds to the first packet characteristic. A threshold quantity of packet data is obtained from the first input accumulator responsive to determining that the threshold quantity of packet data is accumulated in the first input accumulator. The threshold quantity of packet data is stored in a line of a shared buffer for the plurality of packets transmitted via the digital interface. The shared buffer is associated with the plurality of packet characteristics.