Portable Virtual Character Adaptation via Device Component Matching

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Solution Overview

Problem

Conventional digital and online toys do not provide a virtual character that is portable and adaptable to different environments experienced through various devices, limiting their interactive capabilities and versatility.

Innovation Solution

A method and system for creating a portable virtual character that can be instantiated on mobile devices using device components like accelerometers, cameras, and microphones, allowing the character to interact with and adapt to the environment by utilizing device attributes and augmented reality, enabling seamless transfer between devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a virtual character is confined to a single device or platform, then the character's identity and state remain stable, but the character lacks portability and cannot be accessed across multiple devices

Engineering Contradiction:
Improveportability of virtual characterVSAvoidconsistency of virtual character identity
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The patent implements a virtual character copying mechanism where the character data is replicated across multiple devices. A central server maintains the master copy of the virtual character, while each mobile device receives and stores a copy of the character data. This allows the character to be accessed and interacted with on any device while maintaining identity consistency through synchronization with the central server.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If conventional digital toys use basic interfaces without device-specific components, then the device complexity remains low, but the interactive capabilities and adaptability to different environments are limited

Engineering Contradiction:
Improveinteractive capabilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a universal virtual character system that can operate across multiple device types and platforms. The virtual character is designed with multi-functionality to interact with various device components including accelerometers, cameras, microphones, and standard touch interfaces. This universal design allows the same character to adapt to different environments and interaction methods without requiring separate implementations for each device type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements local quality by customizing the virtual character's interaction capabilities according to the specific device components available. When the character is instantiated on a mobile device, it detects which components are present (accelerometer, camera, microphone) and enables corresponding interaction modes. This allows the character to utilize device-specific attributes for enhanced interaction while maintaining core functionality across all devices.

Inventive Principle:
Principle #3Local quality

3Adaptability or versatility

If a virtual character is designed to work on multiple device platforms, then the character becomes portable and adaptable, but ensuring consistent performance and attribute matching across all devices becomes more difficult

Engineering Contradiction:
Improvecross-device compatibilityVSAvoidattribute matching accuracy
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent implements a dynamic attribute matching system that adapts the virtual character's capabilities based on the host device's features. When the character is instantiated on a mobile device, the system dynamically detects the available components and adjusts the character's interaction attributes accordingly. This dynamic configuration ensures optimal performance on each device while maintaining cross-platform compatibility through a standardized core interface.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9292957B2Portable virtual characters
Publication Date: 2016.03.22 ADEIA MEDIA HOLDINGS INC
  • US9292957B2 patent drawing
  • US9292957B2 patent drawing
  • US9292957B2 patent drawing

AI summary

Described herein are methods, systems, apparatuses and products for portable virtual characters such as virtual characters. One embodiment provides a method for providing a virtual character, including: storing, in device memory, a listing of at least one mobile device having at least one device component selected from the group consisting of an accelerometer, a camera, and a microphone; and transferring, using a processor, to a mobile device information to permit an instantiation of a mobile device version of a virtual character on the mobile device, the instantiation of the virtual character on the mobile device including at least one virtual character attribute matching the at least one device component selected from the group consisting of an accelerometer, a camera, and a microphone. Other embodiments are disclosed and claimed.