Virtual Character Obtaining Interface with Segmented Interaction Regions

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Solution Overview

Problem

Current virtual character obtaining methods lack control and efficiency, as users' interaction behaviors do not significantly impact the outcome, making it difficult to obtain specific virtual characters according to actual requirements.

Innovation Solution

A method and apparatus that display a virtual interaction object with multiple interaction regions corresponding to virtual biological attributes, allowing users to select a region through a specific interaction manner to obtain a virtual character with corresponding attributes, enabling differential behaviors to affect the outcome.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users perform simple interaction operations to obtain virtual characters, then the obtaining process is easy to operate, but the result of obtaining the virtual character is difficult to control and obtaining efficiency is low

Engineering Contradiction:
Improveobtaining process easeVSAvoidobtaining efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent segments the virtual character obtaining process by dividing interaction objects into multiple interaction regions, each corresponding to different virtual biological attributes. Users can selectively interact with specific regions to obtain virtual characters with desired attributes, transforming a random obtaining process into a targeted one that improves both user control and obtaining efficiency.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If users perform simple interaction operations to obtain virtual characters, then the interaction is simple, but differential behaviors of users do not affect the result

Engineering Contradiction:
Improveinteraction simplicityVSAvoiduser behavior impact
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies local quality by assigning different virtual biological attributes to different interaction regions. Each region has its own specific attribute characteristics, allowing users' differential interaction behaviors to produce different results. This maintains interaction simplicity while enabling user behavior to meaningfully affect the obtaining outcome.

Inventive Principle:
Principle #3Local quality

3Adaptability or versatility

If random obtaining from all virtual character sets is used, then all virtual characters are accessible, but it is difficult to obtain required virtual characters according to actual requirements

Engineering Contradiction:
Improvevirtual character varietyVSAvoidobtaining accuracy
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent implements preliminary action by pre-configuring interaction regions with specific virtual biological attributes before user interaction. Users can first determine their requirements, then selectively interact with corresponding regions that match their needs, improving obtaining accuracy while maintaining access to diverse virtual character options.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240335753A1Virtual character obtaining method and apparatus, storage medium, and electronic device
Publication Date: 2024.10.10 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240335753A1 patent drawing
  • US20240335753A1 patent drawing
  • US20240335753A1 patent drawing

AI summary

This application discloses a method for obtaining a virtual character performed by an electronic device. The method includes: displaying a virtual interaction object in a virtual character obtaining interface, the virtual interaction object comprising a plurality of interaction regions for obtaining a virtual character, each interaction region corresponding to a virtual biological attribute of the virtual character; obtaining a selection operation on a first interaction region of the plurality of interaction regions on the virtual interaction object according to a target interaction manner, a virtual biological attribute corresponding to the first interaction region having a first virtual biological attribute; and obtaining a first virtual character in a target virtual character set in response to the selection operation on the first interaction region and displaying the obtained first virtual character, a virtual biological attribute of a virtual character in the target virtual character set being the first virtual biological attribute.