Virtual Character Live Streaming With Narrative Style Switching
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Solution Overview
Problem
Existing live-streaming methods on platforms are fixed and single, failing to meet the diverse needs of users for different types of information and interaction.
Innovation Solution
Utilizing a virtual character to broadcast live-streaming content with different narrative styles in varying time intervals, including objective and subjective content, and prompting viewer interaction to generate dynamic and interactive content.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a fixed and single live-streaming method is used, then the system is simple to operate, but it cannot meet the diverse needs of users for different types of information and interaction
Solution Approach 1:
The patent segments the live-streaming process into distinct phases: a first time interval for broadcasting objective theme text with first narrative style, and a second time interval for broadcasting subjective interactive text with second narrative style. This segmentation allows the system to provide diverse live-streaming methods while maintaining clear operational boundaries for each phase, resolving the contradiction between adaptability and ease of operation.
Solution Approach 2:
The patent implements periodic action by alternating between different live-streaming modes at different time intervals. The virtual character broadcasts objective content during the first time interval, then switches to interactive content during the second time interval. This periodic switching enables the system to cater to diverse user information needs while following a structured, manageable pattern that maintains operational simplicity.
2Reliability
If virtual character broadcasts only objective theme text, then the content is clear and structured, but user interest and interaction are reduced
Solution Approach 1:
The patent ensures continuity of useful action by maintaining both objective theme text broadcasting and subjective interactive text broadcasting within the same live-streaming session. The virtual character continuously alternates between these two modes across different time intervals, ensuring that neither the structured content nor the interactive content is completely discontinued. This continuous alternation maintains content structure while sustaining user interaction levels.
Solution Approach 2:
The patent applies dynamics by making the virtual character's broadcasting style adaptable rather than fixed. The system dynamically switches between first narrative style (objective) and second narrative style (subjective) based on the current time interval. This dynamic adjustment allows the system to maintain reliable content structure through objective text while enhancing user interaction through subjective text, resolving the contradiction between reliability and productivity.
3Productivity
If the virtual character interacts with users in real-time, then user engagement increases, but the complexity of content generation and management increases
Solution Approach 1:
The patent applies preliminary action by pre-preparing the second narrative style text content before the live-streaming session. The system has the virtual character broadcast this subjective interactive text during the second time interval, which is planned and structured in advance. This preliminary preparation of interactive content enables real-time user engagement while reducing the complexity of spontaneous content generation during the live stream, as the framework for interaction is already established.
Data Source
AI summary
An embodiment of the present application provides a method and an apparatus for generating live-streaming content, where the method for generating live-streaming content includes: using a virtual character to carry out a live-streaming for a live-streaming theme, where the live-streaming theme corresponds to a live-streaming theme text with a first narrative style; driving the virtual character to broadcast the live-streaming theme text in a first broadcasting style; prompting a viewing user of theme interaction information related to the live-streaming theme through the virtual character; acquiring multiple pieces of theme feedback information related to the theme interaction information of the viewing user; generating at least one target keyword based on the multiple pieces of theme feedback information; acquiring a live-streaming interactive text with a second narrative style associated with the at least one target keyword; and driving the virtual character to broadcast the live-streaming interactive text in a second broadcasting style.


