Virtual Character Live Streaming With Narrative Style Switching

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Solution Overview

Problem

Existing live-streaming methods on platforms are fixed and single, failing to meet the diverse needs of users for different types of information and interaction.

Innovation Solution

Utilizing a virtual character to broadcast live-streaming content with different narrative styles in varying time intervals, including objective and subjective content, and prompting viewer interaction to generate dynamic and interactive content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a fixed and single live-streaming method is used, then the system is simple to operate, but it cannot meet the diverse needs of users for different types of information and interaction

Engineering Contradiction:
Improvelive-streaming method diversityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent segments the live-streaming process into distinct phases: a first time interval for broadcasting objective theme text with first narrative style, and a second time interval for broadcasting subjective interactive text with second narrative style. This segmentation allows the system to provide diverse live-streaming methods while maintaining clear operational boundaries for each phase, resolving the contradiction between adaptability and ease of operation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements periodic action by alternating between different live-streaming modes at different time intervals. The virtual character broadcasts objective content during the first time interval, then switches to interactive content during the second time interval. This periodic switching enables the system to cater to diverse user information needs while following a structured, manageable pattern that maintains operational simplicity.

Inventive Principle:
Principle #19Periodic action

2Reliability

If virtual character broadcasts only objective theme text, then the content is clear and structured, but user interest and interaction are reduced

Engineering Contradiction:
Improvecontent structureVSAvoiduser interaction level
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent ensures continuity of useful action by maintaining both objective theme text broadcasting and subjective interactive text broadcasting within the same live-streaming session. The virtual character continuously alternates between these two modes across different time intervals, ensuring that neither the structured content nor the interactive content is completely discontinued. This continuous alternation maintains content structure while sustaining user interaction levels.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The patent applies dynamics by making the virtual character's broadcasting style adaptable rather than fixed. The system dynamically switches between first narrative style (objective) and second narrative style (subjective) based on the current time interval. This dynamic adjustment allows the system to maintain reliable content structure through objective text while enhancing user interaction through subjective text, resolving the contradiction between reliability and productivity.

Inventive Principle:
Principle #15Dynamics

3Productivity

If the virtual character interacts with users in real-time, then user engagement increases, but the complexity of content generation and management increases

Engineering Contradiction:
Improveuser engagementVSAvoidcontent generation system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent applies preliminary action by pre-preparing the second narrative style text content before the live-streaming session. The system has the virtual character broadcast this subjective interactive text during the second time interval, which is planned and structured in advance. This preliminary preparation of interactive content enables real-time user engagement while reducing the complexity of spontaneous content generation during the live stream, as the framework for interaction is already established.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12574570B2Method and apparatus for generating live-streaming content
Publication Date: 2026.03.10 CLOUD INTELLIGENCE ASSETS HOLDING (SINGAPORE) PTE LTD
  • US12574570B2 patent drawing
  • US12574570B2 patent drawing
  • US12574570B2 patent drawing

AI summary

An embodiment of the present application provides a method and an apparatus for generating live-streaming content, where the method for generating live-streaming content includes: using a virtual character to carry out a live-streaming for a live-streaming theme, where the live-streaming theme corresponds to a live-streaming theme text with a first narrative style; driving the virtual character to broadcast the live-streaming theme text in a first broadcasting style; prompting a viewing user of theme interaction information related to the live-streaming theme through the virtual character; acquiring multiple pieces of theme feedback information related to the theme interaction information of the viewing user; generating at least one target keyword based on the multiple pieces of theme feedback information; acquiring a live-streaming interactive text with a second narrative style associated with the at least one target keyword; and driving the virtual character to broadcast the live-streaming interactive text in a second broadcasting style.