Virtual Collaboration Data Modeling for Dynamic AR Meetings

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Solution Overview

Problem

Meetings lack dynamic information flow and contextual integration, relying on static user interfaces and limited real-time data sharing, which can bore participants and hinder effective collaboration.

Innovation Solution

A system that utilizes AI to identify an initial context from participant inputs, queries databases and remote sources for additional contexts, establishes entity relationships, and overlays these contexts in a virtual collaboration space, enhancing information flow with augmented reality displays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a static two-dimensional user interface is used to display meeting information, then the interface structure is simple and easy to operate, but the information flow is limited and user engagement decreases

Engineering Contradiction:
Improveinterface simplicityVSAvoidinformation flow
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent transitions from a static two-dimensional user interface to a dynamic three-dimensional virtual collaboration space where information is displayed as navigable spatial entities. This dimensional expansion allows multiple information sources to coexist and interact in space, enabling rich information flow while maintaining intuitive navigation through spatial relationships rather than hierarchical menus.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system transforms the static interface into a dynamic environment where collaboration contexts, data sources, and information entities continuously update and reposition themselves in the virtual space based on meeting progression, user interactions, and incoming data. This dynamism keeps information flowing while the underlying interface architecture remains consistent.

Inventive Principle:
Principle #15Dynamics

2Loss of information

If multiple data sources and contexts are integrated in real-time, then information richness increases, but system complexity increases

Engineering Contradiction:
Improveinformation richnessVSAvoidsystem complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent introduces a virtual collaboration space as an intermediary layer between multiple data sources and the users. This space acts as a mediator that receives, processes, and integrates diverse information streams (meeting data, external sources, contextual information) into unified spatial entities, simplifying the complexity by providing a single integration point rather than direct connections between all data sources.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system segments complex information into discrete, navigable entities within the virtual space. Each data source and context is represented as an independent entity that can be individually managed, positioned, and interacted with, allowing the system to handle multiple information streams without overwhelming complexity by treating them as separate, modular components.

Inventive Principle:
Principle #1Segmentation

3Productivity

If contextual information from external sources is integrated into the meeting display, then meeting effectiveness improves, but the display area becomes overcrowded

Engineering Contradiction:
Improvemeeting effectivenessVSAvoiddisplay area
Core Design Contradiction:
ProductivityVSArea of stationary object

Solution Approach 1:

The patent resolves display area constraints by moving from a two-dimensional screen to a three-dimensional virtual space. This additional spatial dimension allows contextual information from external sources to be displayed as entities positioned in depth and peripheral areas, preventing overcrowding on the main display while maintaining accessibility and visual clarity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS12381922B2Data modeling for virtual collaboration environment
Publication Date: 2025.08.05 NCA HLDG BV
  • US12381922B2 patent drawing
  • US12381922B2 patent drawing
  • US12381922B2 patent drawing

AI summary

An example may include identifying an initial context of a meeting based on one or more data inputs received from one or more participant devices operated by a plurality of meeting participants, querying remote data sources to identify one or more additional contexts associated with one or more of a specific period of time and a trending topic related to the initial context, forwarding a first of the one or more additional contexts to a first collaboration space of a virtual collaboration space, forwarding at least one additional context of the one or more additional contexts to a second collaboration space of the virtual collaboration space, identifying one or more sentiment actions associated with the one or more meeting participants, and overlaying the first collaboration space and the second collaboration space on an augmented reality display of a device based on the one or more sentiment actions.