Virtual Collaboration Data Modeling for Dynamic AR Meetings
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Solution Overview
Problem
Meetings lack dynamic information flow and contextual integration, relying on static user interfaces and limited real-time data sharing, which can bore participants and hinder effective collaboration.
Innovation Solution
A system that utilizes AI to identify an initial context from participant inputs, queries databases and remote sources for additional contexts, establishes entity relationships, and overlays these contexts in a virtual collaboration space, enhancing information flow with augmented reality displays.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a static two-dimensional user interface is used to display meeting information, then the interface structure is simple and easy to operate, but the information flow is limited and user engagement decreases
Solution Approach 1:
The patent transitions from a static two-dimensional user interface to a dynamic three-dimensional virtual collaboration space where information is displayed as navigable spatial entities. This dimensional expansion allows multiple information sources to coexist and interact in space, enabling rich information flow while maintaining intuitive navigation through spatial relationships rather than hierarchical menus.
Solution Approach 2:
The system transforms the static interface into a dynamic environment where collaboration contexts, data sources, and information entities continuously update and reposition themselves in the virtual space based on meeting progression, user interactions, and incoming data. This dynamism keeps information flowing while the underlying interface architecture remains consistent.
2Loss of information
If multiple data sources and contexts are integrated in real-time, then information richness increases, but system complexity increases
Solution Approach 1:
The patent introduces a virtual collaboration space as an intermediary layer between multiple data sources and the users. This space acts as a mediator that receives, processes, and integrates diverse information streams (meeting data, external sources, contextual information) into unified spatial entities, simplifying the complexity by providing a single integration point rather than direct connections between all data sources.
Solution Approach 2:
The system segments complex information into discrete, navigable entities within the virtual space. Each data source and context is represented as an independent entity that can be individually managed, positioned, and interacted with, allowing the system to handle multiple information streams without overwhelming complexity by treating them as separate, modular components.
3Productivity
If contextual information from external sources is integrated into the meeting display, then meeting effectiveness improves, but the display area becomes overcrowded
Solution Approach 1:
The patent resolves display area constraints by moving from a two-dimensional screen to a three-dimensional virtual space. This additional spatial dimension allows contextual information from external sources to be displayed as entities positioned in depth and peripheral areas, preventing overcrowding on the main display while maintaining accessibility and visual clarity.
Data Source
AI summary
An example may include identifying an initial context of a meeting based on one or more data inputs received from one or more participant devices operated by a plurality of meeting participants, querying remote data sources to identify one or more additional contexts associated with one or more of a specific period of time and a trending topic related to the initial context, forwarding a first of the one or more additional contexts to a first collaboration space of a virtual collaboration space, forwarding at least one additional context of the one or more additional contexts to a second collaboration space of the virtual collaboration space, identifying one or more sentiment actions associated with the one or more meeting participants, and overlaying the first collaboration space and the second collaboration space on an augmented reality display of a device based on the one or more sentiment actions.


