Virtual Commissioning System for Ergonomic Robot Safety
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Solution Overview
Problem
Current virtual commissioning methods for industrial production lines primarily focus on technical functionality, neglecting ergonomic aspects which are crucial for operator safety and efficiency during the commissioning of production means.
Innovation Solution
A system that integrates a 3D simulation software with a mobile vision device and interaction device, allowing a user to interact with an animated prototype and model of a person within a virtual workspace, enabling the adaptation of commissioning parameters to include ergonomic considerations, and transferring these parameters to real production means.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If virtual commissioning is performed using traditional 3D simulation software, then technical functionality is improved, but ergonomic aspects deteriorate (are neglected)
Solution Approach 1:
The patent creates a virtual copy of the real production environment including a digital twin of the operator with anatomically correct body segments. This virtual operator model replicates human anatomy and movement capabilities, enabling ergonomic evaluation within the virtual commissioning environment while maintaining technical simulation accuracy.
Solution Approach 2:
The patent introduces a motion capture system as an intermediary between the real operator and the virtual simulation. The motion capture device records actual operator movements and transfers them to the virtual operator model, enabling realistic ergonomic assessment without requiring direct physical interaction with the actual production equipment.
2Ease of operation
If commissioning is performed on real production devices, then ergonomic aspects are improved, but time consumption deteriorates
Solution Approach 1:
The patent performs ergonomic evaluations in advance during the virtual commissioning phase. By using the virtual operator model to test different workstation configurations and task sequences before actual production setup, ergonomic issues are identified and resolved beforehand, eliminating the need for time-consuming iterative adjustments on the real production line.
Solution Approach 2:
The virtual operator model serves as a surrogate for the real operator, allowing comprehensive ergonomic testing in the virtual environment. This copying approach enables multiple simulation scenarios to be tested rapidly without involving actual operators, significantly reducing commissioning time while maintaining ergonomic assessment validity.
3Ease of operation
If a virtual operator model with anatomically correct segments is used, then ergonomic evaluation is improved, but device complexity deteriorates
Solution Approach 1:
The virtual operator model is divided into anatomically correct segments representing different body parts (torso, arms, legs, etc.). Each segment can be independently positioned and measured, enabling detailed ergonomic analysis of specific body regions while maintaining a manageable model structure through modular segmentation.
Data Source
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AI summary
The invention is related to a system (10, 40) and a method for commissioning of production means, e. g. a robot, comprising a computing unit (20) with a 3D simulation software application running thereon, a mobile vision device (22, 28) comprising two independent screens (24) and at least one motion sensor (26), an interaction device (30, 32), wherein the simulation software application is foreseen to provide a virtual workspace (18, 50), to provide a configurable model of at least one animated prototype of production means which is placed within the virtual workspace (18, 50), to provide a model of an animated person (16), to place and animate the model of the person (16) in the virtual workspace (18, 50) according to data of at least the motion sensor (26) and to continuously calculate image data corresponding to the perspective of the animated persons (16) binocular view and to transmit them to the mobile vision device (22, 26) so that they are continuously displayed on the two independent screens (24). The model of the animated prototype is configurable by interaction with the model of the animated person respectively the interaction device. The aim of the invention is facilitating commissioning also with respect to ergonomic aspects.