Virtual Conference Hub Spoke Architecture for Scalable Interaction

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Solution Overview

Problem

Current web conferencing systems face challenges in efficiently managing speaker queues and breakout groups, particularly in ensuring fair and efficient participation of all participants, and providing timely feedback on their contributions, which can lead to unequal learning opportunities and inefficient moderator efforts.

Innovation Solution

The system implements a speaker queue management mechanism where participants can request to speak using a 'push-to-talk' mechanism, and breakout groups are automatically formed based on user profiles and interaction history, with features for real-time feedback and assessment of participant contributions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a central web conferencing server coordinates real-time audio and video streaming, then communication quality is improved, but system complexity increases

Engineering Contradiction:
Improvecommunication qualityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system segments the conferencing functionality into multiple distributed server components including audio streaming servers, video streaming servers, screen sharing servers, and chat servers. Each server handles specific communication functions independently, reducing the complexity of any single server while maintaining overall system reliability through distributed architecture.

Inventive Principle:
Principle #1Segmentation

2Ease of operation

If speaker queue management is implemented manually, then participant control is improved, but moderator workload increases

Engineering Contradiction:
Improveparticipant controlVSAvoidmoderator workload
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

Participants can independently manage their own speaking turns by joining and leaving the speaker queue autonomously. The system automatically tracks queue position and manages speaker transitions without requiring moderator intervention, allowing participants to self-service their communication needs while reducing moderator workload.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system provides real-time visual feedback to participants about their position in the speaker queue and current speaking status. This feedback mechanism enables participants to understand system state and make informed decisions about when to speak, improving ease of operation without increasing moderator burden.

Inventive Principle:
Principle #23Feedback

3Ease of operation

If breakout groups are formed manually, then group composition control is improved, but time consumption increases

Engineering Contradiction:
Improvegroup composition controlVSAvoidtime consumption
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system performs preliminary actions by automatically forming breakout groups based on pre-configured parameters such as participant profiles, interaction history, and group size requirements. This automation eliminates the time-consuming manual process of assigning participants to groups while maintaining controlled group composition through systematic algorithms.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses parameter changes in participant profiles and interaction metrics to dynamically determine optimal group compositions. By adjusting weights and thresholds for different parameters, the system can flexibly control group formation criteria while automating the entire process, reducing time consumption while maintaining composition control.

Inventive Principle:
Principle #35Parameter changes

4Productivity

If real-time feedback mechanisms are implemented, then participant engagement is improved, but processing requirements increase

Engineering Contradiction:
Improveparticipant engagementVSAvoidprocessing requirements
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The system implements partial feedback by providing real-time recognition and assessment for key communication events such as speaking turns and question-answering interactions, while using summary feedback for less critical events. This selective approach maintains high participant engagement through timely feedback while reducing overall processing requirements by not analyzing every interaction in real-time.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10541824B2System and method for scalable, interactive virtual conferencing
Publication Date: 2020.01.21 MINERVA PROJECT
  • US10541824B2 patent drawing
  • US10541824B2 patent drawing
  • US10541824B2 patent drawing

AI summary

A scalable virtual conferencing system which implements a hub and spoke architecture. For example, one embodiment of a scalable virtual conferencing system comprises: a participant management module to logically group each participant in the virtual conferencing system into a hub or one of a plurality of spokes; and a data flow management module to control communication of information between participants in the spokes and participants in the hub, the data flow management module to limit intercommunication from the spokes to the hub in accordance with the manual user input and/or participant management policy; wherein at least one participant in a first spoke is designated as a spoke leader for the first spoke, the spoke leader logically grouped into both the hub and the first spoke, the data flow management module to allow information generated within the first spoke to be propagated into the hub based on input from the spoke leader.