Virtual Container Search Display With Staged Prop Rendering
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Solution Overview
Problem
The existing methods for displaying virtual props in virtual scenes require high terminal processing loads, leading to potential freezing of game pictures due to the direct display of all prop identifiers in the scene interface.
Innovation Solution
A method where virtual props are gradually displayed in stages based on their attribute data, starting with a prop identifier at a first stage and then the prop itself at a second stage, determined by specific durations related to the prop's type.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If all prop identifiers are directly displayed in the virtual scene interface, then the user can see all virtual props immediately, but the terminal processing load increases and game picture freezing may occur
Solution Approach 1:
The patent segments the prop display process into two distinct stages: first displaying only prop identifiers (simple graphical elements) at storage locations, then subsequently displaying the complete virtual props. This segmentation reduces the initial rendering load on the terminal while progressively providing full prop information, thereby resolving the contradiction between information visibility and processing power requirements.
2Power
If virtual props are displayed gradually in stages, then the terminal processing load is reduced, but the time required to display all prop information increases
Solution Approach 1:
The patent applies preliminary action by first displaying prop identifiers at their storage locations before the actual props are fully rendered. This preliminary display of essential location and type information allows the user to understand the container's contents immediately, while the complete prop rendering is prepared in advance or progressively loaded, thus reducing perceived waiting time despite the staged display approach.
3Productivity
If prop identifiers are displayed at storage locations, then the user can locate props efficiently, but the display complexity of the interface increases
Solution Approach 1:
The patent introduces prop identifiers as intermediary elements that mediate between the virtual props and the user. These identifiers serve as simplified representations that provide essential information (prop type and location) without requiring the full complexity of rendered prop models. This intermediary layer enhances prop search efficiency while maintaining relatively simple interface display requirements.
Data Source
AI summary
A virtual prop display method includes controlling display of a scene interface of a virtual scene, the virtual scene comprising a virtual container. The method further includes, in response to receiving an operation controlling a virtual object to search the virtual container, controlling display of a search interface of the virtual container. The controlling display of the search interface includes controlling display, in the search interface, of a prop identifier at a storage location in the virtual container at a first stage of displaying the search interface, the prop identifier indicating that a virtual prop is stored at the storage location. The controlling display of the search interface further includes, after controlling display of the prop identifier, controlling display of the virtual prop at the storage location at a second stage of displaying the search interface, the second stage being after the first stage.


