Virtual Container Redetermination Offers for Player Engagement

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Solution Overview

Problem

Existing online game systems do not provide players with a mechanism to improve or re-determine the initial payout from virtual containers after activation, limiting player interaction and monetization opportunities.

Innovation Solution

A system that allows players to accept offers to re-determine the initial payout of virtual containers, enabling them to potentially improve their rewards by paying a consideration, which can include virtual currency or real-world money, with offers configured based on the value and rarity of items, and offering chances to win or lose based on specified probabilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If players are allowed to re-determine the initial payout of virtual containers by paying consideration, then player engagement and monetization opportunities are enhanced, but the system complexity and transaction processing requirements increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the container opening process into distinct phases: initial payout determination, offer presentation, and redetermination option. This segmentation allows players to interact with multiple decision points while keeping each individual interaction simple and manageable, resolving the contradiction between enhanced engagement and system complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts the offers presented to players based on the initial payout results and player preferences. Different offers (take initial payout, pay to redetermine, or combination options) are generated dynamically, allowing the system to adapt to various player situations without requiring a fixed complex structure for every possible scenario.

Inventive Principle:
Principle #15Dynamics

2Productivity

If players are given the option to pay for redetermination of initial payout, then monetization opportunities increase, but the ease of operation decreases due to additional decision steps

Engineering Contradiction:
Improvemonetization opportunitiesVSAvoidease of operation
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system applies different qualities to different aspects of the interaction: the initial container opening remains simple and fast, while the redetermination offers provide detailed information and multiple choices only when players want to explore further. This local differentiation maintains ease of operation for casual players while enabling monetization for engaged players.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

Players are empowered to make their own decisions about whether to accept initial payouts or pursue redetermination offers based on their own risk tolerance and game strategy. The system presents clear options with transparent probabilities and costs, allowing players to self-manage their engagement level without requiring complex system intervention.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If redetermination offers are presented with various probabilities and costs, then player choice and engagement improve, but the difficulty of detecting and measuring optimal strategies increases

Engineering Contradiction:
Improveplayer choiceVSAvoidstrategy optimization
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system provides clear feedback to players about the probabilities, costs, and potential outcomes of each redetermination offer. Players receive transparent information about their chances of improving payouts and the associated costs, enabling them to make informed decisions and develop strategies based on measurable parameters rather than hidden variables.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS9931570B1Double or nothing virtual containers
Publication Date: 2018.04.03 ELECTRONIC ARTS INC
  • US9931570B1 patent drawing
  • US9931570B1 patent drawing
  • US9931570B1 patent drawing

AI summary

A system and method for facilitating player interaction with instances of virtual containers in an online game are disclosed. After player activation of an instance of virtual container in the online game, one or more virtual items may be determined as initial payouts to be distributed to the player. One or more redetermined offers may be presented to the player such that the player may enable to pay an amount of consideration in exchange for having some or all of the items in the initial payout redetermined to improve the initial payout. Responsive to player selection of a redetermination offer, an outcome whether the player wins the reward may be determined stochastically. Distribution of virtual items may be effectuated accordance with the stochastically determined outcome.