Virtual Content Delivery System for Cable Networks

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Solution Overview

Problem

Cable television networks face a competitive disadvantage in delivering new content due to latency issues and the lack of physical media distribution, limiting user flexibility and convenience compared to retail or rental channels.

Innovation Solution

A method and apparatus for providing virtual ownership of content over a network, allowing users to select, purchase, and store content for repeated access, with features like trick mode functions, portability, and low latency, using a network infrastructure for delivery and storage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If content is distributed over cable network using traditional VOD/PPV models, then content delivery is achieved, but latency and lack of physical media distribution cause competitive disadvantage compared to retail/rental channels

Engineering Contradiction:
Improvecontent delivery speedVSAvoiddistribution latency
Core Design Contradiction:
SpeedVSLoss of time

Solution Approach 1:

The system pre-distributes content to cable network nodes and user premises equipment before the content is actually requested by users. This preliminary distribution to multiple locations in the network infrastructure enables immediate content delivery when users request it, eliminating the latency associated with traditional on-demand content transfer from centralized servers.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If content is made available through retail or rental outlets with physical media, then user flexibility and convenience are improved, but cable operators cannot compete with earlier content availability

Engineering Contradiction:
Improveuser flexibilityVSAvoidcontent availability timing
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

Content is pre-positioned at cable network nodes and user premises equipment before retail or rental outlets make it available. This allows cable operators to offer new content simultaneously with or before physical media distribution, while maintaining the flexibility and convenience of digital access including trick mode functions and instant playback.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates and distributes digital copies of content to multiple locations within the cable network infrastructure and to user premises equipment. These pre-copied content instances enable immediate local playback without requiring physical media handling or centralized server access, providing both early availability and user flexibility.

Inventive Principle:
Principle #26Copying

3Productivity

If cable operators obtain rights to earlier windows of availability through VOD/PPV, then potential interest and buy rates increase, but conventional business models require rental and retail markets to saturate first

Engineering Contradiction:
Improvecontent distribution efficiencyVSAvoiddistribution system complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The content distribution system is segmented into multiple independent components: centralized content management servers, intermediate network nodes with storage capabilities, and user premises equipment. This segmentation allows content to be distributed through parallel paths simultaneously to multiple locations, enabling early window availability without requiring sequential market saturation while managing complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11388461B2Methods and apparatus for providing virtual content over a network
Publication Date: 2022.07.12 TIME WARNER CABLE ENTERPRISES LLC
  • US11388461B2 patent drawing
  • US11388461B2 patent drawing
  • US11388461B2 patent drawing

AI summary

Methods and apparatus for selecting, purchasing and delivering content to users of a network so that the user has “virtual” ownership of and access to the content, thereby obviating the need for physical media (e.g., DVDs or CDs). In an exemplary embodiment, the network comprises a hybrid fiber coax (HFC) network, and on-demand (OD) sessions or broadcast modes are used to deliver the virtual content stored at the head-end (or hub site) to the requesting owner. The purchased content is associated with one or more users when stored, thereby providing the owner(s) unlimited access thereto, without the costs and effort associated with renting/purchasing and maintaining DVDs. The content may also comprise new release content, which would otherwise not be available over the network at that time but for the purchase and delivery mechanisms of the invention. Various other complementary features for enhancing the user's virtual ownership experience are also disclosed.