Virtual Content Display Modification Using Opposing Gaze-Head Motion
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Solution Overview
Problem
The presentation of virtual content on devices can interfere with a user's ability to view objects in a physical or XR environment, necessitating a modification of the display to reduce interference.
Innovation Solution
Devices utilize eye tracking and head pose data to detect opposing movements of the gaze and head, modifying display characteristics such as transparency or ceasing display of virtual content to allow unobstructed viewing of objects.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If virtual content is displayed on the device, then information delivery is improved, but the user's ability to view objects in the physical environment deteriorates
Solution Approach 1:
The patent applies dynamics by making the display characteristics of virtual content adjustable and responsive to real-time user behavior. The system dynamically modifies transparency, position, or cessation of display based on detected gaze direction and head pose, allowing the display to adapt between showing virtual content and enabling clear viewing of physical objects as needed
Solution Approach 2:
The patent applies local quality by selectively modifying display characteristics in different regions or conditions. When the user gazes at physical objects, the virtual content display is selectively adjusted (increased transparency or ceased) in the relevant visual field while maintaining normal display elsewhere, creating localized optimization of viewing experience
2Ease of operation
If computer vision operations are performed to detect user intent, then viewing ability is improved, but computing resource consumption increases
Solution Approach 1:
The patent replaces complex computer vision operations with simpler sensor-based detection. Instead of using computational imaging and AI algorithms to infer user intent, the system directly utilizes data from eye trackers and head pose sensors, substituting mechanical/physical sensing with computational analysis, thereby reducing processing requirements while maintaining accurate detection of user viewing state
Data Source
AI summary
Various implementations disclosed herein include devices, systems, and methods for modifying display of virtual content. In some implementations, the method is performed by an electronic device including a non-transitory memory, one or more processors, a display, an eye tracker and a movement sensor. In some implementations, the method includes displaying, via the display, virtual content. In some implementations, the method includes detecting, via the eye tracker, a movement of a gaze in a first direction. In some implementations, the method includes detecting, via the movement sensor, a movement of a head in a second direction while detecting the movement of the gaze in the first direction. In some implementations, the method includes, in accordance with a determination that the movement of the gaze in the first direction and the movement of the head in the second direction are corresponding opposing movements, modifying a display characteristic of the virtual content.


