Virtual Content Providing System for Developmentally Disabled Training

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Solution Overview

Problem

Conventional virtual vocational training content is not tailored for developmentally disabled individuals with low cognitive abilities, requiring intervention in real environments, which limits accessibility and effectiveness.

Innovation Solution

A wearable device and virtual content providing system that synchronizes virtual training content with virtual intervention content, using biometric and user input information to determine intervention timing and provide customized support through visual, auditory, or tactile resources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If virtual vocational training content is provided without intervention, then accessibility and convenience are improved, but training effectiveness deteriorates for developmentally disabled individuals

Engineering Contradiction:
ImproveaccessibilityVSAvoidtraining effectiveness
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system continuously monitors user condition information (biometric data, user inputs) during virtual training and uses this feedback to dynamically determine intervention time points. This feedback mechanism enables the system to provide timely virtual intervention content that adapts to the user's real-time state, thereby maintaining training effectiveness while preserving accessibility.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

A processor acts as an intermediary between the virtual training content and the user by analyzing user condition information and generating appropriate virtual intervention content. This intermediary component bridges the gap between independent virtual training and the need for guided support, enabling effective training delivery to developmentally disabled individuals.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If virtual intervention content is added to support developmentally disabled individuals, then training effectiveness is improved, but device complexity increases

Engineering Contradiction:
Improvetraining effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The wearable device and processor are designed to perform multiple functions: displaying virtual training content, monitoring biometric data, processing user inputs, determining intervention time points, and delivering virtual intervention content. By making the system multi-functional, the patent avoids adding separate dedicated devices for each function, thereby limiting the increase in overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system merges the functions of training content delivery, user monitoring, intervention decision-making, and intervention content delivery into a single integrated virtual content providing system. This consolidation reduces the number of separate components needed and simplifies the overall system architecture while maintaining training effectiveness.

Inventive Principle:
Principle #5Merging (Combining)

3Measurement precision

If real-time monitoring of user condition information is implemented, then intervention accuracy is improved, but use of energy increases

Engineering Contradiction:
Improveintervention accuracyVSAvoidenergy consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The system monitors user condition information at periodic intervals during virtual training rather than continuously, and determines intervention time points based on these periodic measurements. This periodic monitoring approach maintains sufficient intervention accuracy while significantly reducing energy consumption compared to continuous real-time monitoring.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS11501576B2Wearable device, virtual content providing device, and virtual content providing method
Publication Date: 2022.11.15 ELECTRONICS & TELECOMM RES INST
  • US11501576B2 patent drawing
  • US11501576B2 patent drawing
  • US11501576B2 patent drawing

AI summary

A virtual content providing device includes: a communication circuit capable of communicating with a wearable device worn by a user; and a processor functionally connected to the communication circuit. The processor is configured to: display virtual training content on the wearable device through the communication circuit; generate training situation information and user condition information associated with the virtual training content through the wearable device; determine a intervention time point for the virtual training content based on the training situation information and the user condition information; generate virtual intervention content associated with the intervention time point; and display the virtual intervention content in synchronization with the virtual training content through the wearable device.