Virtual Content Adjustment for Physical Constraints During VR Resumption

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Solution Overview

Problem

Users interacting with virtual reality (VR) content may encounter restricted or hindered interactions due to physical properties of their real-world environment, leading to non-optimal experiences and potential damage when resuming a paused VR session in a different location.

Innovation Solution

An apparatus and method that detects restricted interactions based on real-world space properties and modifies the virtual scene to allow interaction by adjusting virtual object positions or providing guidance to avoid physical obstacles, ensuring a seamless experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the user resumes a paused VR session in a different real-world location, then the interactive session can continue, but interaction with virtual objects may be restricted or hindered due to physical properties of the new real-world space

Engineering Contradiction:
Improvesession continuityVSAvoidinteraction freedom
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system dynamically adjusts the virtual scene based on the user's real-world location changes. When the user moves to a new location upon resuming a paused session, the system detects physical structures in the new space and modifies virtual object positions or interactions accordingly, allowing the session to continue seamlessly while adapting to the new environment.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes parameters of the virtual scene (object positions, interaction restrictions) based on detected real-world physical properties. When resuming in a different location, the system modifies the virtual environment's configuration to match the new real-world space constraints, enabling continued interaction without physical conflicts.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If the virtual scene is modified to avoid physical structures, then interaction restrictions are removed, but the virtual scene changes from its original state

Engineering Contradiction:
Improveinteraction freedomVSAvoidscene integrity
Core Design Contradiction:
Ease of operationVSStability of the object's composition

Solution Approach 1:

The system performs preliminary detection of the user's real-world location and identifies potential interaction restrictions before allowing session resumption. By detecting physical structures in advance and pre-adjusting the virtual scene configuration, the system prevents interaction issues rather than reacting to them after they occur.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system introduces an intermediary detection and adjustment layer between the user's real-world movement and the virtual scene. This intermediary system detects physical structures and mediates the interaction by modifying virtual object positions or properties, serving as a buffer that protects both the user from physical conflicts and the virtual scene from uncontrolled changes.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If the system detects and responds to interaction restrictions in real-time, then user safety is improved, but additional processing is required during session resumption

Engineering Contradiction:
Improveuser safetyVSAvoidprocessing requirements
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system performs detection of physical structures and identification of interaction restrictions as a preliminary step when the user attempts to resume a paused session. By conducting this detection before full session resumption, the system ensures safety is established upfront rather than requiring continuous complex processing during the entire interaction.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12394111B2Virtual content
Publication Date: 2025.08.19 NOKIA TECHNOLOGIES OY
  • US12394111B2 patent drawing
  • US12394111B2 patent drawing
  • US12394111B2 patent drawing

AI summary

Example embodiments are disclosed relating to virtual content. Example embodiments may involve providing video data for output to a user device, the video data representing a virtual scene comprising one or more virtual objects at respective locations in the virtual scene with which a user of the user device may interact during an interactive session. The interactive session may be paused and a resumption input may be received at a second time, subsequent to the first time, for unpausing the interactive session. Responsive to receiving the resumption input, it may be detected that interaction with a particular virtual object, with which the user has interacted prior to the interactive session being paused, is restricted due to physical properties of a real-world space in which the user is located at the second time. The virtual scene may be modified to permit interaction with the particular virtual object without the detected restriction.