Virtual Interactive Display for 3D Model Interaction

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Solution Overview

Problem

Current online product visualization methods, such as 2-D images and short videos, fail to provide a realistic experience for buyers, especially when interacting with GUI-based products, as they do not allow for real-life control and interaction simulations.

Innovation Solution

A method for realistically interacting with 3D models in a computer graphics environment by receiving user inputs and processing them to produce corresponding changes in multimedia displays, mimicking the interaction with virtual GUIs, including extrusive, intrusive, time-bound, and real environment mapping interactions, allowing for user-controlled interactions with 3D models and their graphical user interfaces.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If 2-D images and product specification write-up are used for online product visualization, then the implementation is simple and cost-effective, but the realism and user experience are insufficient

Engineering Contradiction:
Improverealism of product visualizationVSAvoidcomplexity of visualization system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the physical product that replicates its appearance, structure, and interactive characteristics. This virtual model is rendered in real-time to simulate the actual product experience, allowing users to interact with a digital replica rather than static images or videos.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transitions from 2-D static images and videos to 3-D virtual models that can be viewed from multiple angles and interacted with in a three-dimensional space. This dimensional enhancement provides depth, realism, and immersive interaction that flat images cannot achieve.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Loss of information

If short videos or animations of products are displayed, then functional understanding is improved, but real-life interaction experience is still not provided

Engineering Contradiction:
Improvefunctional understandingVSAvoidinteractivity
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent transforms static and pre-recorded dynamic content into a dynamically interactive virtual model. Users can manipulate the virtual product in real-time, changing its state, position, and configuration through direct interaction, rather than passively watching predetermined animations.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system provides immediate visual feedback when users interact with the virtual product model. User inputs such as clicking, dragging, or manipulating controls result in real-time updates to the virtual product's appearance and behavior, simulating the tactile feedback of handling the actual product.

Inventive Principle:
Principle #23Feedback

3Loss of information

If product specifications with boundary conditions are provided, then certain information is conveyed, but real-life scenario representation is far away

Engineering Contradiction:
Improveproduct information conveyanceVSAvoidreal-life scenario accuracy
Core Design Contradiction:
Loss of informationVSReliability

Solution Approach 1:

The patent pre-configures the virtual product model with all possible interaction states, control mechanisms, and operational modes that the physical product can exhibit. This preparation allows users to explore various scenarios and boundary conditions interactively rather than reading about them in specifications.

Inventive Principle:
Principle #10Preliminary action

4Loss of information

If 3-Dimensional images with videos are displayed, then visual understanding is enhanced, but real-life controlling and interaction experience is not provided

Engineering Contradiction:
Improvevisual understandingVSAvoidcontrolling interaction
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The virtual product model serves multiple functions simultaneously: it provides visual information from all angles, demonstrates functional operations through interactive controls, and simulates the tactile experience of manipulating the actual product. A single interactive 3-D model replaces the need for separate images, videos, and specification documents.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20200104028A1Realistic GUI based interactions with virtual GUI of virtual 3D objects
Publication Date: 2020.04.02 TRY & BUY FASHIONS PVT LTD
  • US20200104028A1 patent drawing
  • US20200104028A1 patent drawing
  • US20200104028A1 patent drawing

AI summary

A method for realistically interacting with a 3D model of an object in 3D computer graphics environment, wherein the displayed 3D model is capable of performing user controlled interaction and having atleast one virtual interactive display mimicking an interactive display of the object, the method includes:receiving an input for interaction on 3D modelif the interaction input is provided in a region of virtual interactive display,then the interaction input is applied to a graphical user interface of this virtual interactive display only, while the 3d model or its part/s will be unable to receive this input for interaction in this region whereas the virtual interactive display is in any orientation or perspective in synchronize with the 3d model;processing the interaction input and producingCorresponding change in multimedia on virtual interactive display, orperforming user controlled interaction in 3d model or its part/s or change in multimedia on virtual interactive display, or combination thereof, if the particular input on the graphical user interface of virtual interactive surface is programmed to provide input for user controlled interaction of 3d model or its part/s;Wherein user controlled interaction comprises interacting with atleast the 3D model as a whole or its part/s to perform any change in the 3D model as a whole or its part/s or a view of the 3D model representing output of the interaction.