Virtual EGM Metaverse Gaming Environment

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Solution Overview

Problem

Real-world slot machines have physical limitations that restrict certain game play features, limiting player experience and preventing the implementation of immersive, physics-defying scenarios, which can enhance gameplay excitement and variety.

Innovation Solution

A virtual environment in a metaverse is created, allowing for the simulation of virtual electronic gaming machines (EGMs) that can offer features impossible in physical machines, such as infinite reels, merged games, and multi-player interactions, enabling users to play multiple games simultaneously and experience immersive bonus features like game show simulations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If physical slot machines are used, then the gaming experience is accessible in real-world settings, but the gameplay features are limited by physical constraints and cannot implement immersive or physics-defying scenarios

Engineering Contradiction:
Improvegameplay feature varietyVSAvoidphysical machine complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of slot machines and gaming environments within a metaverse framework. These virtual EGMs replicate the functionality of physical machines while enabling impossible features through software-based reel configurations, infinite reel combinations, and virtual bonus rounds that cannot exist physically.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The invention transitions from three-dimensional physical machines to multi-dimensional virtual environments. Players access games through immersive interfaces that can display multiple reels, game variants, and bonus features simultaneously in virtual space, removing the spatial limitations of physical cabinet arrangements.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If virtual environment modifications are implemented, then gameplay possibilities are expanded beyond physical limitations, but the system complexity and infrastructure requirements increase

Engineering Contradiction:
Improvemodification capabilityVSAvoidsystem infrastructure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The virtual EGM platform is designed as a universal system that can accommodate multiple game types, reel configurations, and bonus features through a single software framework. The same virtual machine infrastructure supports various game variants, allowing dynamic modifications without requiring separate physical systems for each game type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables dynamic adjustment of game parameters such as reel count, symbol arrangements, payout structures, and bonus trigger conditions through software configuration. These parameter changes can be implemented remotely without hardware modifications, allowing the same physical device to simulate vastly different game experiences.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If multiple games are merged into a single virtual EGM, then player engagement is enhanced through simultaneous gameplay options, but the complexity of managing and rendering multiple game interfaces increases

Engineering Contradiction:
Improvegames per device ratioVSAvoidinterface management complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent combines multiple slot machine games, table games, and bonus features into a single virtual EGM interface. Players can access different game variants, adjust reel configurations, and activate various bonus rounds within one unified device representation in the metaverse, eliminating the need for separate physical machines for each game type.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The virtual EGM interface dynamically reconfigures based on player selections and game states. The system can switch between different game modes, adjust reel configurations, and render different bonus features in real-time, allowing a single interface to present multiple game experiences without requiring separate static interfaces for each game type.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250104512A1Impossible slot play using virtual wagering games and gaming environments
Publication Date: 2025.03.27 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250104512A1 patent drawing
  • US20250104512A1 patent drawing
  • US20250104512A1 patent drawing

AI summary

A system includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to provide, by the processor circuit, a virtual environment in a metaverse. The virtual environment includes a virtual electronic gaming machine (EGM). The processor circuit is further caused to receive, via the processing circuit and from a gaming device that is in a physical world and that corresponds to a user, an identification of a modification to the virtual environment that is not possible in the physical world. The processor circuit further caused to provide, responsive to receiving the identification of the modification and via the processing circuit, the modification to the virtual environment.