3D Virtual Element Mirroring with Axial Planes for Symmetric Editing

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Solution Overview

Problem

Existing methods for editing three-dimensional virtual elements in virtual scenes require strong spatial imagination and programming skills, posing a high barrier for most users, especially in game applications where manual operations like rotation and translation are insufficient for achieving complex mirror effects.

Innovation Solution

A method and apparatus that display a mirroring coordinate system with multiple axial planes to facilitate mirroring operations, allowing users to easily mirror virtual elements by selecting trigger points on these planes, thereby improving the efficiency and precision of virtual element editing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual operations like rotation and translation are used to achieve mirror effect, then the mirror effect can be achieved, but the operation barrier is high and requires strong spatial imagination ability

Engineering Contradiction:
Improveease of mirroring operationVSAvoidspatial imagination requirement
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent introduces a mirroring coordinate system with multiple axial planes as an intermediary tool between the user and the three-dimensional object. This coordinate system provides visual reference planes that guide the mirroring operation, eliminating the need for users to mentally calculate complex spatial transformations. The axial planes act as mediators that make the mirroring process intuitive and accessible to users without strong spatial imagination abilities.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent adds a visual dimension to the mirroring operation by displaying multiple axial planes in the virtual scene. Instead of relying on abstract mathematical coordinate transformations, the system projects the mirroring reference frames into the three-dimensional space as visible planes, allowing users to perform mirroring operations based on visual cues rather than mental spatial reasoning.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If multiple identical three-dimensional objects are manually positioned to create symmetrical structures, then the structure can be built, but the design efficiency is low

Engineering Contradiction:
Improvedesign efficiencyVSAvoidtime for manual positioning
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent pre-establishes a mirroring coordinate system with multiple axial planes before the actual mirroring operation. These axial planes are prepared in advance as reference frameworks, allowing users to perform mirroring operations immediately without needing to calculate or visualize the target positions. This preliminary setup of the coordinate system significantly accelerates the design process by eliminating preparatory mental calculations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent enables one-click mirroring operations that automatically copy and transform objects based on the selected axial plane. Instead of manually positioning multiple objects to achieve symmetry, the system performs automated copying and transformation operations that replicate objects across the mirror plane, dramatically reducing the time required to create symmetrical structures.

Inventive Principle:
Principle #26Copying

3Manufacturing precision

If complex spatial transformations are performed manually, then the mirroring effect can be achieved, but the precision is difficult to control

Engineering Contradiction:
Improvemirroring precisionVSAvoidoperation simplicity
Core Design Contradiction:
Manufacturing precisionVSEase of operation

Solution Approach 1:

The axial planes serve as precise intermediary reference frames that define the exact mirror transformation parameters. By projecting these reference planes into the virtual scene, the system provides users with visual guides that ensure accurate mirroring operations. The planes automatically calculate and apply the correct transformation parameters, eliminating manual precision errors while keeping the operation simple.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260021407A1Method and apparatus for editing virtual element, device, medium, and product
Publication Date: 2026.01.22 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20260021407A1 patent drawing
  • US20260021407A1 patent drawing
  • US20260021407A1 patent drawing

AI summary

The present disclosure discloses a method and apparatus for editing a virtual element, a device, a medium, and a product, relating to the field of internet technologies. The method includes the following operations: displaying a first virtual element in a virtual scene, the first virtual element being a user generated content (UGC) object (410); displaying a mirroring coordinate system in response to receiving a mirroring trigger operation for the first virtual element, the mirroring coordinate system including a plurality of mirroring coordinate axes forming at least two mirroring axial planes (420); displaying, in response to receiving a trigger operation for a first mirroring axial plane of the at least two mirroring axial planes, a mirroring result of the first virtual element with the first mirroring axial plane as a flipping reference plane (430).