Virtual Environment Engine View Segmentation
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Solution Overview
Problem
Current immersive virtual reality and augmented reality systems fail to effectively customize environments based on user demographics and interactions, leading to inconsistent user experiences across different devices and contexts, such as in vehicles.
Innovation Solution
A system utilizing a database, memory, and processor with a virtual environment engine that generates multiple virtual environment views based on a common virtual environment model, allowing different virtual environment modes to be rendered concurrently on various devices, tailored to specific user types defined by demographics and user interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a single common virtual environment model is used for all users, then device complexity is reduced and ease of manufacture is improved, but user experience customization and adaptability deteriorate
Solution Approach 1:
The patent segments the virtual environment model into multiple distinct models (first virtual environment model, second virtual environment model, etc.), each tailored to specific user types. This segmentation allows customization for different user demographics while maintaining manageable complexity by dividing the overall system into separate, specialized components rather than one monolithic complex model.
Solution Approach 2:
The patent applies local quality by associating different virtual environment models with specific user types based on demographics, device characteristics, and interaction patterns. Each user type receives a locally optimized environment model suited to their specific needs and characteristics, rather than a uniform global model.
2Adaptability or versatility
If multiple virtual environment models are maintained for different user types, then user experience adaptability is improved, but device complexity and information management burden increase
Solution Approach 1:
The patent implements a universal user type classification system that categorizes users into defined types based on demographics, device characteristics, and interaction patterns. This universal classification framework enables the system to select appropriate virtual environment models efficiently without requiring complex individualized data management for each user.
Solution Approach 2:
The patent uses parameter changes by adjusting user type classification parameters (demographics, device type, interaction mode) to determine which virtual environment model to apply. This parameter-based approach simplifies information management by using measurable attributes rather than requiring comprehensive user profiles.
3Reliability
If virtual environment views are customized for different devices and user types, then user immersion and interaction quality are improved, but rendering complexity and processing requirements increase
Solution Approach 1:
The patent applies preliminary action by pre-defining multiple virtual environment models tailored to different user types and device characteristics before runtime. This preparation work is done in advance, allowing the system to simply select and apply the appropriate pre-configured model during operation, reducing real-time rendering complexity while maintaining experience consistency.
Solution Approach 2:
The patent implements dynamics by enabling the virtual environment system to dynamically select and switch between different virtual environment models based on real-time user type classification and device characteristics. This dynamic adaptation ensures appropriate experience consistency without requiring a single overly complex fixed model.
Data Source
AI summary
According to one or more aspects, systems and methods for providing different virtual environment perspectives based on a common virtual environment are described herein. A virtual environment model associated with a virtual environment, including a first virtual object associated with virtual environment coordinates, a first set of functions corresponding to a first virtual environment mode, and a second set of functions corresponding to a second virtual environment mode may be stored on a database. A virtual environment engine may generate a first virtual environment view of the first virtual object based on the first virtual environment mode and generate a second virtual environment view of the first virtual object based on the second virtual environment mode. The first virtual environment view and the second virtual environment view are respectively rendered on different devices in a concurrent fashion.


