Virtual Event Attendance Management via Digital Avatars

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Solution Overview

Problem

There is a lack of convenient methods for users to indicate their attendance at events, whether in-person or virtual, and to manage their attendance data, including providing proof of attendance or maintaining privacy.

Innovation Solution

The technology allows users to manage their attendance data through digital representations, such as avatars, which can be displayed during events and replays, enabling users to verify their attendance and control their privacy settings.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users attend events remotely via virtual reality, then event accessibility and participation are improved, but there is no convenient way to indicate or verify attendance

Engineering Contradiction:
Improveevent accessibilityVSAvoidattendance indication
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent uses digital representations (avatars) to copy and represent physical attendance at events. These digital twins are stored in a database and can be presented as proof of attendance, allowing remote participants to have their attendance verified without requiring physical presence or complex manual verification processes.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system introduces a digital representation intermediary between the user and the attendance verification process. Instead of directly tracking physical presence, the system uses stored digital representations that can be retrieved and presented as proof, simplifying the verification mechanism for remote event participation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If users need proof of attendance for compensation or verification, then accountability is improved, but user privacy regarding attendance data is compromised

Engineering Contradiction:
Improveproof of attendanceVSAvoidprivacy control
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The patent segments attendance data management into distinct functional components: storage of digital representations, retrieval mechanisms for proof of attendance, and privacy control settings. This allows users to selectively share attendance information with specific parties while maintaining overall privacy, resolving the conflict between providing proof and protecting privacy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system implements dynamic privacy controls where users can adjust their attendance data visibility settings at different times and for different parties. The digital representations can be made accessible or hidden based on user preferences, allowing flexible balancing between accountability needs and privacy protection.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250200458A1Participant attendance management at events including virtual reality events
Publication Date: 2025.06.19 AT&T INTELLECTUAL PROPERTY I L P
  • US20250200458A1 patent drawing
  • US20250200458A1 patent drawing
  • US20250200458A1 patent drawing

AI summary

Disclosed is managing (creating and maintaining) attendance/participation data describing remote attendance of attendees of an event, or a replay of the event. The event can be a virtual reality event. When a remote user attends an event, subsequent viewers of the event replay can see a digital representation (e.g., an avatar) of the remote user within the replay as having attended the event in-person. Subsequent replays include digital representations of the remote user and the user(s) that viewed previously replay(s) to emulate their attendance. User can manage their own attendance data, including to obtain proof of attendance. A user can delete his or her presence at an event, such that replays after the deletion do not include that user's representation. A user can go anonymous with respect to an event, such that any replays after the anonymity choice include only a generic representation of the attendee.