Virtual Event Production Control GUI for A/V Quality Prequalification

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Solution Overview

Problem

Virtual events often suffer from unprepared speakers, poor audio/visual quality, and technical issues, which can negatively impact the company or brand hosting them, lacking the facilitation and management capabilities of in-person events.

Innovation Solution

A computer-implemented method and system providing interactive virtual events with participant and production control GUIs for real-time A/V data management, two-way communication, quality prequalification, and supplemental content selection, facilitating a more engaging and managed virtual experience similar to in-person events.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If virtual events are conducted without in-person facilitation, then accessibility and expense reduction are improved, but audio/visual quality and event management reliability deteriorate

Engineering Contradiction:
ImproveaccessibilityVSAvoidaudio/visual quality
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent introduces an event coordinator as an intermediary between participants and the virtual event platform. The coordinator uses a production control GUI to manage A/V streams, prequalify content quality, and coordinate interactions, thereby maintaining reliability while preserving the accessibility benefits of virtual events.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary actions by prequalifying A/V content before it is broadcast to participants. The event coordinator reviews and approves A/V streams in advance, ensuring quality standards are met before transmission, which prevents poor quality content from degrading the event experience.

Inventive Principle:
Principle #10Preliminary action

2Device complexity

If virtual events lack production control capabilities, then device complexity is reduced, but event management reliability and A/V quality deteriorate

Engineering Contradiction:
Improvesystem simplicityVSAvoidevent management capability
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The patent segments the virtual event system into distinct functional components: participant GUIs for joining events, production control GUIs for event coordinators, and server infrastructure for A/V streaming. This segmentation allows complex management capabilities to be isolated in dedicated interfaces while keeping participant interfaces simple.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The production control GUI serves multiple functions: it manages A/V stream transmission, prequalifies content quality, coordinates participant interactions, and controls supplemental content delivery. This multi-functionality consolidates complex event management capabilities into a single universal interface.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Speed

If A/V data is transmitted without prequalification, then transmission speed is improved, but A/V quality and event reliability deteriorate

Engineering Contradiction:
Improvetransmission speedVSAvoidA/V quality level
Core Design Contradiction:
SpeedVSReliability

Solution Approach 1:

The system performs preliminary qualification of A/V data before transmission. The event coordinator reviews and approves A/V streams in the production control GUI before they are broadcast to participants, ensuring quality standards are met while minimizing delays through efficient pre-check procedures.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The production control GUI provides feedback mechanisms where the event coordinator can assess A/V quality metrics and make real-time decisions about transmission. This feedback loop ensures quality control while allowing rapid approval processes to maintain transmission speed.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11194452B1Methods, devices, and systems for providing interfaces and audio/video data for a virtual event
Publication Date: 2021.12.07 GATHER WHOLESALE INC
  • US11194452B1 patent drawing
  • US11194452B1 patent drawing
  • US11194452B1 patent drawing

AI summary

Methods, devices, and systems are disclosed for providing an interactive virtual event to a plurality of participants. According to one embodiment, a computer implemented method includes providing a first participant graphical user interface (GUI) to a first participant client device of the interactive virtual event, providing a second participant GUI to a second participant client device of the interactive virtual event, providing a first production control GUI to a first event coordinator, receiving first participant audio/video (A/V) data from the first participant client device in near real-time, receiving second participant A/V data from the second participant client device in near real-time, providing the first participant A/V data to the first production control GUI, transmitting the first participant A/V data to a plurality of participant client devices associated with the plurality of participants, and providing the second participant A/V data to the first production control GUI.