Virtual Exploder Effect for AR Object Assembly Visualization

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Interactive spaces, such as augmented and virtual reality environments, lack effective methods to visually represent the assembly or disassembly of virtual objects, limiting user interaction and understanding of complex structures.

Innovation Solution

A system that includes a headset, image-forming components, and physical processors to apply an exploder effect to virtual objects, allowing users to interactively separate parts of virtual models, showcasing their assembly or disassembly through gestures with a virtual tool, such as a rod-shaped wand, to display an exploded view.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If traditional display methods are used for virtual objects, then the system is simple to operate, but the ability to visually represent assembly or disassembly of virtual objects is limited

Engineering Contradiction:
Improvevisual representation of assembly/disassemblyVSAvoiduser interaction complexity
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent segments the virtual object into multiple separate parts that can be individually manipulated and displayed. The exploder effect divides the complete virtual object into constituent components, allowing users to see and interact with each part separately while maintaining the ability to reassemble them, thus providing comprehensive visual information about assembly relationships.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements dynamic transformation of the virtual object from a complete assembled state to an exploded separated state and back again. This dynamic effect allows the object to transition between different configurations based on user interaction, providing flexible visual representation without requiring multiple static displays or complex manual manipulation.

Inventive Principle:
Principle #15Dynamics

2Loss of information

If the exploder effect is applied to show all parts of a virtual object, then the assembly relationship is clearly visible, but the interaction complexity increases

Engineering Contradiction:
Improveassembly relationship visibilityVSAvoideffect application complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent introduces a virtual tool as an intermediary between the user and the virtual object. This tool mediates the application of the exploder effect by detecting user gestures and translating them into appropriate visual transformations. The tool simplifies the interaction by providing a intuitive interface that automatically handles the complexity of effect application while maintaining clear visibility of assembly relationships.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces traditional mechanical manipulation methods with gesture-based control in a virtual environment. Instead of physically disassembling objects or using complex mechanical interfaces, users employ intuitive gestures detected by the system to trigger the exploder effect, thereby reducing interaction complexity while maintaining comprehensive visual information.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Ease of operation

If a virtual tool is introduced to apply effects, then the interaction becomes more intuitive, but the system complexity increases

Engineering Contradiction:
Improvegesture-based interactionVSAvoidvirtual tool implementation
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent designs the virtual tool with multi-functionality to justify its inclusion in the system. Beyond applying the exploder effect, the tool can perform other operations such as selecting objects, triggering different visual effects, and providing contextual information. This universal approach consolidates multiple functions into a single interface element, making the added complexity worthwhile by significantly improving ease of operation across various tasks.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10255727B1Systems and methods to provide effects for virtual content in an interactive space
Publication Date: 2019.04.09 META COMPANY
  • US10255727B1 patent drawing
  • US10255727B1 patent drawing
  • US10255727B1 patent drawing

AI summary

A system configured to provide effects for virtual content in an interactive space may comprise one or more of a headset, one or more image-forming components, one or more physical processors, and/or other components. An image forming virtual object may be presented to the user via the one or more image-forming components. The virtual object may be perceived as being present in the real world. A user may utilize a virtual tool to apply an exploder effect and/or other effect. The virtual tool providing the exploder effect may take the form of a rod-shaped object forming a wand. The virtual tool may be inserted into the virtual object. the virtual tool may be drawn away from the virtual object to cause the virtual object to achieve an exploded view state.