Virtual Gift Interaction Animation for Richer Page Display

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Solution Overview

Problem

Existing methods for gifting virtual items to a publisher of a work often lack variety in the page display manner, limiting user engagement and interaction.

Innovation Solution

An interaction method and apparatus that includes displaying an object panel with a publisher's identifier and controls, showing a visual element in response to a triggering operation, moving a second visual element on the page, and canceling its display at a specific position, enhancing the visual experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single page display manner is used when gifting virtual items, then the system complexity is low, but the user engagement and interaction variety is limited

Engineering Contradiction:
Improvedisplay manner varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic display effects where visual elements move across the screen when virtual items are gifted. The second visual element dynamically moves from its initial position to the publisher's identifier position, creating an engaging animated interaction that transforms the static single-page display into a dynamic multi-state presentation system.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent adds spatial dimensionality to the display by positioning visual elements at different locations on the page. The second visual element moves across the two-dimensional screen space to reach the publisher's identifier, creating a spatial interaction experience that enriches the原本 flat single-page display.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If visual elements are moved dynamically on the page, then user engagement is improved, but the processing time and energy consumption increase

Engineering Contradiction:
Improveuser interaction qualityVSAvoidprocessing time
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent employs periodic visual feedback by showing the second visual element moving to the publisher's position after a gift action, then canceling its display after it reaches the target. This periodic appearance and disappearance creates rhythmic visual feedback that enhances user interaction without requiring continuous processing.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The second visual element moves directly from its initial position to the publisher's identifier position without unnecessary intermediate steps. This direct movement path minimizes the time the visual element needs to be processed and displayed, reducing processing time while maintaining the engaging visual feedback effect.

Inventive Principle:
Principle #21Skipping (Rushing through)

Data Source

PatentUS20260003472A1Interaction method, electronic device, and storage medium
Publication Date: 2026.01.01 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20260003472A1 patent drawing
  • US20260003472A1 patent drawing
  • US20260003472A1 patent drawing

AI summary

Embodiments of the present disclosure provide an interaction method, an electronic device, and a storage medium. The method includes: displaying an object panel of a target work in a first page; showing a first visual element in response to a first triggering operation for the object control; displaying a second visual element at a first preset position of the first page, and controlling the second visual element to move in the first page after the completion of showing the first visual element; and cancelling a display of the second visual element in response to the second visual element moving to a first display position of the first identifier.