Virtual Golf Simulation Using Dual-Screen Image Shifting

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Solution Overview

Problem

Conventional virtual golf simulation systems lack realism as they only project images on a front screen, failing to provide the immersive experience of playing on an actual golf course, as they do not effectively utilize images on both the front and floor screens.

Innovation Solution

A virtual golf simulation apparatus and method that uses a sensing device to generate information about the golf ball's trajectory, an image processor to simulate a virtual golf course on both the front and floor screens, and a controller to adjust images based on predetermined conditions, ensuring a synchronized and immersive experience by shifting images between screens.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If images are output only to the front screen, then the device complexity is reduced, but the realism and immersiveness of the virtual golf experience deteriorates

Engineering Contradiction:
Improveimage output configurationVSAvoidrealism of virtual golf experience
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The patent extends the image output from a single front screen to include a floor screen, adding a spatial dimension to the visualization. This creates a three-dimensional immersive environment where the virtual golf course is displayed both on the front screen and projected onto the floor, enhancing realism without significantly increasing system complexity

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent combines multiple image output devices (front screen and floor screen) into a unified virtual golf simulation system. The controller coordinates both screens to display complementary portions of the virtual golf course, creating a cohesive immersive experience that feels like playing on an actual course

Inventive Principle:
Principle #5Merging (Combining)

2Reliability

If images are dynamically shifted between front screen and floor screen, then the immersiveness and realism are improved, but the control complexity increases

Engineering Contradiction:
Improveimmersiveness of virtual golf experienceVSAvoidimage processing and control system
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic image shifting where the controller automatically transitions image display between the front screen and floor screen based on the virtual golf ball's position and flight trajectory. The system dynamically adjusts which screen displays which portion of the course, creating an immersive experience that adapts to the player's shot without manual intervention

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system uses sensing device feedback about the golf ball's position and trajectory to automatically control image distribution between screens. The controller receives real-time data about the ball's flight and adjusts image display accordingly, creating a closed-loop system that enhances immersion through automated, intelligent control

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS10716991B2Virtual golf simulation apparatus, method of realizing image for virtual golf, and computing-device-readable recording medium having the same recorded therein
Publication Date: 2020.07.21 GOLFZON CO LTD
  • US10716991B2 patent drawing
  • US10716991B2 patent drawing
  • US10716991B2 patent drawing

AI summary

Disclosed herein are a virtual golf simulation apparatus and a method of realizing an image for virtual golf that are capable of realizing an image that provides greater realism to a user who plays golf using images realized on a front screen and on a floor screen in a user golf play space.