Virtual Golf Simulation Using Dual Front and Floor Screens
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional virtual golf simulation systems lack realism as they only project images on a front screen, failing to provide the immersive experience of playing on an actual golf course, as they do not effectively utilize both front and floor screens to simulate the golf ball's trajectory and environment.
Innovation Solution
A virtual golf simulation apparatus that uses image output devices for both front and floor screens, combined with a sensing device and image processor, to create a realistic virtual golf environment by projecting images of a virtual green and moving ball, with the hole cup appearing on either screen based on the ball's position, simulating the ball's movement and distance to enhance realism.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If images are output only to a front screen, then the device complexity is reduced, but the realism and immersive experience of the virtual golf simulation deteriorates
Solution Approach 1:
The patent transitions from a single front screen to a multi-dimensional display system incorporating both front screen and floor screen. The floor screen is positioned at a lower elevation and angled to match the user's line of sight when looking down at the golf ball, creating a three-dimensional spatial arrangement that enhances realism without excessive complexity
Solution Approach 2:
The display system is segmented into two independent screens with distinct functions: the front screen displays the virtual golf course and horizon, while the floor screen displays the virtual green and hole cup. This segmentation allows each screen to optimize its content for the user's viewing angle and distance, improving overall realism
2Reliability
If images are output to both front screen and floor screen, then the realism and immersive experience is improved, but the device complexity increases
Solution Approach 1:
The controller serves multiple functions: it manages the sensing device, coordinates image output to both screens, determines hole cup positioning based on distance calculations, and synchronizes the virtual ball movement across displays. This multi-functionality reduces the need for separate dedicated components for each function
Solution Approach 2:
The patent combines the front screen and floor screen into a unified virtual golf simulation system where both screens work together to create a cohesive immersive experience. The images are coordinated and synchronized between screens, merging their functions to achieve enhanced realism without requiring completely separate systems
3Device complexity
If the hole cup position is fixed on one screen, then the device complexity is reduced, but the adaptability to different ball positions and distances deteriorates
Solution Approach 1:
The hole cup's display position is made dynamic rather than fixed. The controller continuously calculates the distance between the virtual ball and hole cup, and automatically determines whether to display the hole cup on the front screen or floor screen based on this distance. This dynamic adaptation enhances realism without requiring complex manual configuration
Data Source
AI summary
Disclosed herein are a virtual golf simulation apparatus and a method of realizing an image for virtual golf that are capable of realizing an image that provides greater realism to a user who plays golf using images realized on a front screen and on a floor screen in a user golf play space and of enabling a simulation image output through the front screen and the floor screen to naturally progress as a golf game progresses.


