Virtual Golf Green Customization via Lie Adjustment
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Solution Overview
Problem
Conventional virtual golf simulation systems lack the ability to generate user-customized virtual greens, limiting the practice of putting at varying degrees of difficulty, which restricts users' ability to simulate realistic putting experiences.
Innovation Solution
A virtual golf simulation apparatus and method that includes an image processing unit for displaying a basic green, a manipulation unit for setting the lie of the green, and a green setting unit for generating a user-set green based on received setting information, allowing users to customize the virtual green and practice putting on it.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional virtual golf simulation systems use monotonous virtual greens, then the system structure is simple, but users cannot practice putting at various degrees of difficulty
Solution Approach 1:
The system changes parameters of the virtual green by receiving setting information from the user through the manipulation unit, then processes this information to generate a user-set green with customized characteristics. This allows the same basic green structure to be transformed into multiple difficulty levels by adjusting parameters such as slope, speed, and layout configuration.
Solution Approach 2:
The green configuration is made dynamic and adjustable rather than fixed. The green setting unit can modify the green's characteristics in real-time based on user inputs, enabling the system to adapt to different practicing needs and difficulty levels while maintaining a relatively simple base structure.
2Ease of operation
If the system provides a basic set green only, then the device complexity is low, but the user cannot customize the virtual green for specific practice needs
Solution Approach 1:
The system enables users to directly generate their own customized virtual greens by providing setting information through the manipulation unit. The green setting unit processes this user-provided information to create the desired green configuration, allowing users to serve their own practice needs without requiring complex pre-configured options or professional assistance.
Solution Approach 2:
The image processing unit provides an image of the basic set green as a starting point before receiving user settings. This preliminary visualization allows users to understand the base structure and then make customized modifications, making the customization process more intuitive and easier to operate.
3Measurement precision
If the line of movement of the golf ball is represented on the virtual green, then the user can determine putting appropriateness, but the image processing complexity increases
Solution Approach 1:
The system provides feedback to the user by representing the line of movement of the golf ball on the virtual green. This visual feedback allows users to compare their actual putting performance with the simulated ball trajectory, enabling them to determine whether their putting is appropriate and make corrections. The feedback is integrated into the existing image processing framework without requiring entirely separate analysis systems.
Data Source
AI summary
Disclosed herein are a virtual golf simulation apparatus and method. The virtual golf simulation apparatus includes an image processing unit, a manipulation unit, and a green setting unit. The image processing unit provides an image of a basic set green on which a user will perform putting. The manipulation unit provides an interface that enables the user to set the lie of the basic set green. The green setting unit generates a user-set green by processing received setting information via the manipulation unit. The image processing unit provides the image of the user-set green.


