Virtual Image Anchoring to Real-World Objects for 3D Navigation

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Solution Overview

Problem

Conventional 2D display surfaces are overcrowded with competing visual content elements, making it difficult for viewers to navigate and understand their location within a website, as they can only view one page at a time, leading to ineffective web advertising and cumbersome navigation.

Innovation Solution

A system that generates a virtual 3D space and projects visual content elements onto a display device, anchoring them to real-world objects, allowing continuous navigation and displaying content elements as if they lie in a plane passing through the detected object's reference point, using sensors to gather spatial data and a computer processing unit to construct and project the virtual image.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multiple visual content elements are displayed on a 2D screen, then the information density increases, but the screen becomes overcrowded and navigation becomes difficult

Engineering Contradiction:
Improveinformation densityVSAvoidnavigation ease
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The patent transitions from 2D screen display to 3D spatial display, allowing multiple content elements to be positioned at different depths and locations in three-dimensional space. This dimensional expansion resolves the overcrowding problem by distributing content across multiple spatial dimensions rather than competing for limited 2D screen real estate, while maintaining high information density through immersive 3D visualization.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of operation

If visual content is anchored to real-world objects in 3D space, then navigation becomes continuous and immersive, but the system complexity increases

Engineering Contradiction:
Improvenavigation continuityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system employs a camera as a multi-functional component that simultaneously captures real-world video frames, detects objects within those frames, and provides spatial reference for anchoring virtual content. This universal use of the camera across multiple functions reduces the need for separate specialized devices, thereby managing system complexity while enabling continuous 3D navigation and content anchoring.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9805509B2Method and system for constructing a virtual image anchored onto a real-world object
Publication Date: 2017.10.31 SHEFI YOAV
  • US9805509B2 patent drawing
  • US9805509B2 patent drawing
  • US9805509B2 patent drawing

AI summary

A system and method of generating a virtual image and displaying the virtual image so that the image appears to be anchored to a real world object. A data frame of spatial data obtained by one or more sensors is analyzed to determine whether one or more real-world objects to be detected is located in the data frame. If one of the real-world objects is in the data frame, the coordinates of a real-world reference point associated with the real-world object are determined. A virtual 3D space is generated and a base plane is constructed passing through a virtual object reference point in the virtual space. One or more planar content elements are placed on or parallel to the base plane. An image is formed in which the content elements appear to lie in a plane passing through the real-world reference point of the detected object.