Virtual Instrument Sound Rendering for Remote Acoustic Environments

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Solution Overview

Problem

Existing technologies do not allow users to experience playing a musical instrument in various environments without physically being present at the instrument.

Innovation Solution

A system that acquires image and acoustic information of a musical instrument, renders its image based on performance operation, and generates performance sound using a processor, allowing users to perceive playing the instrument remotely.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a user plays a musical instrument in a specific physical location, then the acoustic characteristics are determined by the physical environment, but the user cannot experience playing the same instrument in different environments without physically relocating

Engineering Contradiction:
Improveenvironmental adaptabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of musical instruments with their acoustic characteristics captured through image information and acoustic information. These digital copies allow users to experience playing instruments in different environments without physical relocation, resolving the contradiction between environmental adaptability and system complexity by using information-based replication rather than physical replication

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent introduces an information processing system as an intermediary between the user and the physical instrument. This mediator captures, processes, and reproduces acoustic characteristics through digital information, enabling users to experience different playing environments without direct physical presence, thus achieving environmental adaptability while managing system complexity through software-based solutions

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If acoustic information is captured to represent environmental characteristics, then the fidelity of environmental representation improves, but the amount of data to be processed and transmitted increases

Engineering Contradiction:
Improveacoustic information accuracyVSAvoiddata volume
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The patent extracts essential acoustic characteristics from complex environmental acoustic information. By identifying and separating the key parameters that define acoustic environments (such as reverberation time, frequency response, and spatial characteristics), the system achieves high measurement precision while reducing data volume to only the most critical acoustic parameters

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent transforms complex acoustic information into simplified parameter representations. By converting detailed acoustic measurements into standardized parameters that capture the essential characteristics of different playing environments, the system maintains measurement precision while significantly reducing the quantity of data that needs to be stored and transmitted

Inventive Principle:
Principle #35Parameter changes

3Speed

If the system renders images and generates performance sounds in real-time based on user input, then the responsiveness to user performance improves, but the computational load increases

Engineering Contradiction:
Improveresponse speedVSAvoidcomputational energy consumption
Core Design Contradiction:
SpeedVSUse of energy by moving object

Solution Approach 1:

The patent performs preliminary processing of acoustic information and pre-calculates rendering parameters before actual performance occurs. By preparing image information, acoustic models, and environmental characteristics in advance, the system can respond to user performance with minimal real-time computation, achieving high response speed while managing computational energy consumption through advance preparation

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements dynamic adjustment of rendering quality and computational intensity based on performance context. By varying the level of detail in image rendering and sound generation according to the specific performance situation, the system optimizes the balance between response speed and computational energy consumption, using higher fidelity only when necessary

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20260094585A1Performance sound generation method, performance sound generation device, and non-transitory computer-readable storage medium storing performance sound generation program
Publication Date: 2026.04.02 YAMAHA CORP
  • US20260094585A1 patent drawing
  • US20260094585A1 patent drawing
  • US20260094585A1 patent drawing

AI summary

A performance sound generation method includes acquiring image information of a first instrument and acoustic information of the first instrument that changes in accordance with an environment change of the first instrument, acquiring performance operation information of a user, rendering an image of the first instrument based on the image information, and generating a performance sound of the first instrument based on the performance operation information and the acoustic information.