Virtual Item Picking Obstacle Detection

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Solution Overview

Problem

Existing virtual item picking mechanisms in virtual scenes often result in inaccurate interactions, as they allow picking up of items through obstacles, violating physical laws and affecting the accuracy of human-computer interaction.

Innovation Solution

A method and apparatus for interaction processing of virtual items that implement accurate picking by detecting obstacles between virtual items and equipped virtual objects, ensuring that picking up occurs only when there are no obstacles in the way, thereby adhering to physical laws.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If virtual item picking is implemented without obstacle detection, then the ease of operation is improved, but the measurement precision deteriorates

Engineering Contradiction:
Improveease of pickingVSAvoidpicking accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system performs preliminary obstacle detection before enabling the picking operation. By checking whether an obstacle exists between the virtual object and the virtual item in advance, the system determines whether to display the pickable prompt, ensuring that picking only occurs when physically appropriate, thus maintaining both ease of operation and accuracy.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If obstacle detection is added to picking mechanism, then the measurement precision is improved, but the device complexity increases

Engineering Contradiction:
Improvepicking accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The obstacle detection mechanism is integrated into the existing virtual scene rendering system, serving multiple functions: it determines pickability of items, influences prompt display, and validates picking operations. By making the detection system multi-functional, the patent reduces the need for separate complex picking mechanisms while maintaining high accuracy.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If pickable prompt is displayed without obstacle detection, then the productivity is improved, but the reliability deteriorates

Engineering Contradiction:
Improveinteraction efficiencyVSAvoidpicking validity
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system continuously monitors the spatial relationship between the virtual object and virtual items, providing real-time feedback through the pickable prompt display. The prompt is shown only when obstacle detection confirms the path is clear, creating a reliable feedback loop that ensures both efficient interaction and valid picking operations.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250118042A1Method and apparatus for interaction processing of virtual item, electronic device, and readable storage medium
Publication Date: 2025.04.10 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20250118042A1 patent drawing
  • US20250118042A1 patent drawing
  • US20250118042A1 patent drawing

AI summary

This application provides a method and an apparatus for interaction processing of a virtual item, an electronic device, and a computer-readable storage medium. The method includes displaying at least one idle virtual item in a virtual scene; moving a first virtual object in the virtual scene in response to a movement operation on the first virtual object; displaying a pickable prompt of the idle virtual item when there is no obstacle between the idle virtual item and the first virtual object; and controlling the first virtual object to pick up the idle virtual item in response to a picking-up operation by the first virtual object.