Virtual Item Sharing via Intermediary Backpacks

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Solution Overview

Problem

Existing virtual item sharing methods in online multiplayer games are limited as they require the second object to own the target virtual item, restricting flexibility and accessibility in sharing virtual items between players.

Innovation Solution

A method and apparatus for virtual item sharing that allows a first object to provide a shared virtual backpack to a second object within the same virtual camp, enabling the second object to use virtual items not owned by them, without the need for a friend relationship, by displaying configuration options and shared controls for virtual backpacks, and selecting a shared virtual backpack from any third object.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the second object owns the target virtual item, then the first object can share the target virtual item with the second object, but the sharing is limited and less flexible

Engineering Contradiction:
Improvesharing flexibilityVSAvoidsharing condition
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces a third object as an intermediary to enable virtual item sharing. The first object shares the virtual item with the third object, who then shares it with the second object. This intermediary mechanism allows sharing without requiring the second object to own the item, resolving the contradiction between sharing flexibility and operational simplicity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The sharing process is segmented into multiple steps: first object shares with third object, then third object shares with second object. This segmentation allows the system to maintain simple ownership rules while achieving flexible sharing, as each step involves a straightforward transfer to an intermediary who then distributes it further.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If the second object does not own the target virtual item, then sharing should be more flexible, but the existing system does not allow this

Engineering Contradiction:
Improvesharing flexibilityVSAvoiditem ownership control
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The third object serves as a reliable intermediary that receives the virtual item from the first object and then provides it to the second object. This maintains reliable ownership control at each step while enabling flexible sharing, as the intermediary ensures proper transfer protocols are followed without requiring the final recipient to originally own the item.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system performs preliminary sharing from the first object to the third object before the second object can access the virtual item. This preliminary action establishes a secure transfer path in advance, allowing the second object to receive the item without having owned it before, thus achieving flexibility while maintaining reliability.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240335749A1Virtual item sharing method and apparatus, device, and computer-readable storage medium
Publication Date: 2024.10.10 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240335749A1 patent drawing
  • US20240335749A1 patent drawing
  • US20240335749A1 patent drawing

AI summary

This application discloses a virtual item sharing method performed by a computer device. The method includes: displaying at least one configuration option corresponding to a first object and shared controls respectively corresponding to configuration options, one configuration option corresponding to at least one virtual backpack, each virtual backpack including at least one virtual item; in response to a shared control corresponding to a selection of a target configuration option in the at least one configuration option, setting at least one virtual backpack corresponding to the target configuration option as a shared virtual backpack provided by the first object; and sharing a virtual item in any shared virtual backpack provided by the first object with a second object belonging to a same virtual camp as the first object, and any shared virtual backpack provided by the first object including a virtual item not owned by the second object.