Virtual Joystick Control with Peripheral Sliding for Consistent Range

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Solution Overview

Problem

Existing joystick control methods for virtual objects in virtual scenes often restrict user operation range or suffer from poor operation consistency, whether they are fixed, semi-fixed, or following the user's operation.

Innovation Solution

A movement control method utilizing a graphical user interface with a first control region and a second peripheral region, where a joystick domain is displayed and controlled through slide operations in these regions to generate a movement control vector, enhancing operable range and consistency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the joystick domain is fixed in position, then the operation consistency is maintained, but the user's operable range is restricted

Engineering Contradiction:
Improveoperable rangeVSAvoidoperation consistency
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The joystick domain dynamically adjusts its position and size based on the virtual object's state and user interaction. When the virtual object is stationary, the joystick domain expands to provide larger operable range. When the virtual object is moving, the joystick domain adjusts to maintain operation consistency, resolving the contradiction between operable range and operation consistency.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the parameters of the joystick domain (position, size, shape) according to different operational contexts. The joystick domain can transform between different states (expanded, contracted, relocated) to adapt to various scenarios, thereby providing both large operable range when needed and maintaining operation consistency when required.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If the joystick domain follows user operation, then the operable range is expanded, but the operation consistency deteriorates

Engineering Contradiction:
Improveoperable rangeVSAvoidoperation consistency
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The joystick domain dynamically follows user operation within certain bounds rather than rigidly tracking every movement. This dynamic following behavior allows the operable range to expand while maintaining operational consistency by not over-reacting to minor user movements.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The joystick domain applies partial following action rather than complete tracking. It follows user operation to the extent needed to expand operable range, but limits the following to maintain operation consistency, avoiding excessive reaction to user input.

Inventive Principle:
Principle #16Partial or excessive action

3Reliability

If the joystick domain is made semi-fixed, then the operation consistency is improved, but the operable range is still restricted

Engineering Contradiction:
Improveoperation consistencyVSAvoidoperable range
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system transitions from a static semi-fixed joystick domain to a dynamic one that can adjust its fixation level. The joystick domain can be semi-fixed during movement phases for consistency, then become more flexible during stationary phases for expanded operable range, resolving the contradiction between these two requirements.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The joystick domain alternates between fixed and flexible states in periodic cycles corresponding to the virtual object's movement patterns. During movement, it maintains fixed position for consistency; during stationary periods, it expands for operable range, achieving both benefits through periodic state changes.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20260029907A1Movement control method and apparatus, storage medium and electronic device
Publication Date: 2026.01.29 NETEASE (HANGZHOU) NETWORK CO LTD
  • US20260029907A1 patent drawing
  • US20260029907A1 patent drawing
  • US20260029907A1 patent drawing

AI summary

A movement control method includes displaying a joystick domain through a preset first control region of a graphical user interface; controlling, in response to a first slide operation acting in the first control region, an operation point of the joystick domain to move along with movement of a touch control point of the first slide operation on the graphical user interface; in response to a second slide operation acting in a second control region located at a periphery of the first control region, controlling, based on a position change of a touch control point of the second slide operation, the operation point of the joystick domain to move in the first control region; and generating a movement control vector based on a relative position between the joystick domain and the operation point, and performing movement control based on the movement control vector.