Virtual Scene Mark Prompting via Dynamic State Switching

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Solution Overview

Problem

In virtual scene applications, such as electronic shooting games, the inefficiency in locating marked points by team members leads to high costs and poor human-computer interaction experiences due to suboptimal utilization of display resources.

Innovation Solution

A method and apparatus that display mark prompt information in a virtual scene, switching the display state of marks from an initial to a prompt state upon receiving a trigger operation, allowing for timely location of marked content and improved resource utilization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If mark prompt information is displayed immediately when marking operation is performed, then timeliness of receiving mark prompt information is improved, but display resource utilization becomes inefficient

Engineering Contradiction:
Improvetimeliness of receiving mark prompt informationVSAvoiddisplay resource utilization
Core Design Contradiction:
Loss of timeVSLoss of energy

Solution Approach 1:

The patent implements dynamic display state switching for marks based on user interaction. Marks transition from an initial state (not displayed or dimly displayed) to a prompt state (highlighted and visible) only when trigger operations are detected. This dynamic adjustment optimizes display resource utilization while ensuring timely notification of mark prompts through state changes rather than continuous high-intensity display.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes display parameters (visibility, brightness, or graphical state) of marks based on detected trigger operations. When a trigger operation is detected, the mark's display state parameter is modified to transition from initial to prompt state, enabling timely information delivery while controlling display resource consumption through parameter adjustment rather than constant high-resource usage.

Inventive Principle:
Principle #35Parameter changes

2Difficulty of detecting and measuring

If marks are continuously displayed in prompt state, then location of target content is improved, but display resource utilization decreases

Engineering Contradiction:
Improvelocation of target contentVSAvoiddisplay resource utilization
Core Design Contradiction:
Difficulty of detecting and measuringVSLoss of energy

Solution Approach 1:

The patent employs periodic or event-triggered display activation rather than continuous display. Marks are switched to the prompt state periodically or when specific trigger operations are detected, and can be switched back to the initial state after a duration or upon user interaction. This periodic action pattern ensures target content remains detectable when needed while minimizing unnecessary display resource consumption during periods when marking is not active.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20240350915A1Method and apparatus for processing mark in virtual scene, device, medium, and product
Publication Date: 2024.10.24 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240350915A1 patent drawing
  • US20240350915A1 patent drawing
  • US20240350915A1 patent drawing

AI summary

A method and apparatus for processing a mark in a virtual scene, a device, a computer-readable storage medium, and a computer program product are provided. The method includes: displaying a virtual scene including a first virtual object and at least one second virtual object; displaying corresponding mark prompt information when a target second virtual object among the at least one second virtual object performs a marking operation for target content in the virtual scene to cause a mark to be carried in the target content; and switching a display state of the mark from an initial state to a prompt state when a trigger operation for the mark prompt information is received, and displaying the mark in the prompt state in the virtual scene, the prompt state being configured for prompting a location of the target content in the virtual scene.