Virtual Networking for Real-World Activities During Distancing
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Solution Overview
Problem
There is a need for technologies that enable people to engage in activities that typically require close proximity, such as sporting events or meals, while maintaining physical distance, especially during epidemics or pandemics.
Innovation Solution
The system utilizes virtual mechanisms combined with real-world components to facilitate activities like virtual networking, where real meals can be enjoyed in a virtual social environment. This involves using processors and memory to manage operations such as receiving indications of real-world events, selecting virtual representations of real-world terrains, determining real-world performance, and transmitting performance data.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If people engage in activities that require close proximity (such as sporting events or meals), then social interaction and collaboration are enhanced, but physical distance cannot be maintained
Solution Approach 1:
The patent transitions social interaction from physical space to virtual space by creating immersive virtual environments. Users interact through avatars in a virtual realm while remaining physically distant in the real world, effectively adding a dimensional layer to social engagement that resolves the contradiction between proximity and physical distance.
Solution Approach 2:
The system introduces a virtual environment as an intermediary between physically distant users. This virtual mediator enables face-to-face interaction, shared activities, and social collaboration without requiring physical proximity, thus maintaining both social interaction quality and physical distance.
2Reliability
If people maintain physical distance during epidemics or pandemics, then health safety is improved, but social interaction and collaboration are reduced
Solution Approach 1:
By moving social interaction to a virtual dimension, the system allows users to maintain health safety through physical distancing while experiencing rich social interaction through immersive virtual environments. The virtual space becomes the new domain for collaboration and social engagement.
Solution Approach 2:
The system creates virtual copies of social interaction scenarios, allowing users to participate in meals, sporting events, and collaborative activities through avatar representations. These virtual copies preserve the essence of social interaction while eliminating the need for physical contact.
3Object-affected harmful factors
If virtual mechanisms are used to enable remote interaction, then physical distance can be maintained, but the realism and immersion of the experience are reduced
Solution Approach 1:
The patent creates a fully immersive virtual dimension that replicates real-world experiences with high fidelity. Through virtual reality technology, users experience meals, sports events, and collaborations in a virtual space that feels real and engaging, thereby maintaining physical distance without sacrificing experience realism.
Solution Approach 2:
The system changes the parameters of the interaction environment from physical to virtual, while maintaining or enhancing key experiential qualities such as immersion, engagement, and realism. By adjusting the medium of interaction rather than the quality of experience, the system resolves the contradiction between distance maintenance and experience realism.
Data Source
AI summary
A system for virtual networking in connection with a real component, such as a product or activity. The system may use virtual mechanisms and real-world components or activities, such as real-world food, real world 5K run, real-world track and field event, real-world motorsports, real-world golfing, or real-world dining, among other things.


