Virtual NIC Packet Redirection for Network Debugging

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Solution Overview

Problem

Debugging network connections at high bandwidth sites is challenging due to issues like packet loss, misdirection, and out-of-order arrival, which existing methods fail to address effectively with minimal computational overhead.

Innovation Solution

Redirecting packets from a problematic connection to a virtual NIC, where they can be further processed by a test machine or stored offline, allowing for real-time analysis and connection state capture to identify errors, while maintaining the original connection for anomaly observation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Difficulty of detecting and measuring

If packets are redirected to a virtual NIC for debugging, then debugging capability is improved, but device complexity increases

Engineering Contradiction:
Improvedebugging capabilityVSAvoiddevice complexity
Core Design Contradiction:
Difficulty of detecting and measuringVSDevice complexity

Solution Approach 1:

A virtual network interface card (virtual NIC) is introduced as an intermediary component between the physical NIC and the debugging system. The virtual NIC receives packets from the physical NIC's receive ring and can redirect them to debugging destinations without modifying the physical NIC itself. This intermediary approach enables debugging capability while maintaining the simplicity of the physical network interface hardware.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The network interface functionality is segmented into distinct components: the physical NIC handles packet reception, the virtual NIC handles packet redirection and debugging coordination, and separate debugging destinations handle analysis. This segmentation allows each component to perform its specific function independently, improving debugging capability without requiring the entire system to become more complex.

Inventive Principle:
Principle #1Segmentation

2Loss of information

If packets are copied and sent to multiple destinations, then debugging information is improved, but loss of substance increases

Engineering Contradiction:
Improvedebugging informationVSAvoidcomputational overhead
Core Design Contradiction:
Loss of informationVSLoss of substance

Solution Approach 1:

The system creates a copy of received packets and sends them to multiple destinations including both the original destination and debugging destinations. This copying mechanism ensures that debugging information is captured without interfering with the original packet flow, providing complete debugging information while maintaining normal network operations.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system applies partial action by selectively copying packets based on debugging needs rather than processing all packets through all destinations. The virtual NIC can determine which packets require debugging and route only those copies to debugging destinations, reducing unnecessary computational overhead while still capturing sufficient debugging information.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS8050266B2Low impact network debugging
Publication Date: 2011.11.01 ORACLE AMERICAN INC
  • US8050266B2 patent drawing
  • US8050266B2 patent drawing
  • US8050266B2 patent drawing

AI summary

A method for debugging network connections that involves receiving a packet for a first destination by a network interface card (NIC), classifying the packet, sending the packet to a first receive ring associated with the NIC, and sending the packet from the first receive ring to a first virtual NIC, where the first virtual NIC is associated with a second destination, and where the second destination is used to debug the first destination.