Automatic 2D Profile Rendering for Virtual Objects
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Solution Overview
Problem
In virtual scene-based game applications, the display effect of a two-dimensional figure of a virtual object is often poor because the user needs to manually set the two-dimensional profile image, which may not match the three-dimensional figure of the virtual object.
Innovation Solution
A method and apparatus for automatically displaying a two-dimensional figure of a virtual object by rendering a two-dimensional image based on a corresponding three-dimensional figure model, and updating the image when a condition is met to ensure the two-dimensional figure matches the three-dimensional model.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If manual setting of two-dimensional profile image is used, then user can set the image, but the two-dimensional profile image does not match the three-dimensional figure of the virtual object
Solution Approach 1:
The system automatically generates and updates the two-dimensional profile image by rendering the three-dimensional figure model without requiring manual user intervention. The rendering module automatically captures the three-dimensional figure from the specified angle and generates the corresponding two-dimensional profile image, ensuring consistency between the two representations while eliminating manual operation requirements
Solution Approach 2:
The patent replaces the manual mechanical operation of capturing and setting images with an automated rendering system. The rendering module uses computer graphics technology to automatically generate two-dimensional images from three-dimensional models, substituting manual user actions with automated computational processes that ensure precision matching
2Manufacturing precision
If automatic rendering is used, then the two-dimensional figure matches the three-dimensional figure, but the system complexity increases
Solution Approach 1:
The rendering module serves multiple functions: it stores the three-dimensional figure model, generates two-dimensional profile images from specified angles, and automatically updates images when the virtual object changes. This multi-functional design consolidates what would otherwise require separate systems into a single integrated module, reducing overall system complexity while maintaining high matching accuracy
Solution Approach 2:
The system pre-stores the three-dimensional figure model and pre-configures the rendering parameters including the default angle. When a two-dimensional profile image is needed, the system immediately renders from the pre-stored model without requiring real-time complex computations, thereby reducing the perceived system complexity during operation while maintaining precision
Data Source
AI summary
This application discloses a for displaying a two-dimensional figure of a virtual object performed by a computer device. The method includes: rendering a two-dimensional image of a virtual object based on a corresponding three-dimensional figure model according to a plurality of preset parameters; displaying a target interface comprising the two-dimensional image of the virtual object; and displaying an updated two-dimensional image of the virtual object when an update condition is met, wherein the updated two-dimensional image corresponds to the three-dimensional figure model of the virtual object.


