Virtual Object Placement Across Accounts Without Recipient Setup

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

In existing virtual scene systems, transferring virtual objects between accounts is inefficient due to the need for separate configurations by the recipient, leading to low processing efficiency and complex communication.

Innovation Solution

A method and apparatus that allows a first account to interactively determine a virtual object and a target region in a second account's virtual scene, enabling direct display and placement of the virtual object, thereby simplifying the processing and ownership transfer.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If the recipient configures the virtual object after transfer, then the virtual object can be properly set up and used, but the processing efficiency is reduced due to the time required for configuration

Engineering Contradiction:
Improvevirtual object configuration completenessVSAvoidvirtual object processing efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The sender performs the configuration of the virtual object in advance before the transfer is completed. The configured virtual object is then transferred to the recipient with all settings pre-established, eliminating the need for the recipient to reconfigure it. This preliminary action resolves the contradiction by maintaining configuration completeness while significantly reducing processing time.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system creates a copy of the virtual object with all configuration data embedded within it. When transferred, this self-contained copy can be directly used by the recipient without requiring separate configuration steps. The copying principle allows the virtual object to carry its own setup information, thereby improving efficiency while ensuring proper configuration.

Inventive Principle:
Principle #26Copying

2Adaptability or versatility

If the recipient independently configures the virtual object, then the recipient has full control over the setup, but communication complexity increases between sender and recipient

Engineering Contradiction:
Improverecipient control over configurationVSAvoidcommunication complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The virtual object is designed to be self-configuring, carrying all necessary configuration data within its structure. When transferred to the recipient, it automatically applies its pre-established settings without requiring the recipient to manually configure it or communicate with the sender about configuration details. This self-service approach maintains recipient control while eliminating communication complexity.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The sender completes all configuration decisions in advance before transfer, so the recipient receives a fully configured virtual object. This preliminary action eliminates the need for post-transfer communication about configuration settings, reducing communication complexity while still allowing the recipient to review and accept the pre-configured object.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20260054168A1Virtual object display method and apparatus, computer-readable storage medium, computer program product, and electronic device
Publication Date: 2026.02.26 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20260054168A1 patent drawing
  • US20260054168A1 patent drawing
  • US20260054168A1 patent drawing

AI summary

The present disclosure discloses a virtual object display method includes: displaying a first virtual scene corresponding to a first account in a current match, displaying a second virtual scene corresponding to a second account and a first virtual object in response to a first interaction operation performed by the first account in the first virtual scene, where the first interaction operation is an operation of determining the first virtual object from a group of virtual objects and determining the second account from accounts in the group of accounts other than the first account; and displaying the first virtual object in a target region in response to a second interaction operation performed by the first account in the second virtual scene, where the second interaction operation is an operation of determining the target region from the second virtual scene by the first account.