Virtual Object Advertising Placement in Immersive Worlds

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Solution Overview

Problem

Conventional advertising techniques have become less effective due to increased entertainment options and the ability of consumers to avoid advertisements, necessitating new methods to reach a larger audience, particularly in virtual worlds like MMO applications.

Innovation Solution

A system that allows advertisers to upload and select advertisements to be placed on virtual objects within virtual worlds, enabling targeted advertising by providing an interface for inventory management and advertisement placement, allowing for real-world advertisements to be integrated into virtual environments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional advertising techniques are used, then advertising can be delivered through traditional media channels, but effectiveness decreases as consumers have more entertainment options and can avoid advertisements

Engineering Contradiction:
Improveadvertising effectivenessVSAvoidconsumer entertainment options
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The patent transitions advertising from traditional two-dimensional media (TV, print) into a three-dimensional virtual world environment. Advertisements are placed on virtual objects within immersive 3D spaces, creating a new dimensional context for ad delivery that consumers cannot easily skip or avoid, thereby improving advertising effectiveness while adapting to diverse consumer preferences.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If advertisers want to reach a larger number of consumers, then they need to expand to new advertising mediums like virtual worlds, but this requires complex interfaces for uploading and managing advertisements

Engineering Contradiction:
Improvenumber of consumers reachedVSAvoidadvertising interface complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The advertising interface is designed to be universal and multi-functional, allowing advertisers to upload, manage, and place various types of advertisements across different virtual objects and locations within the virtual world through a single unified system. This consolidates multiple advertising tasks into one interface, reducing complexity while enabling reach to a large consumer base.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system enables advertisers to independently upload their own advertisements and automatically place them on selected virtual objects without requiring complex manual configuration or intermediary services. The automated placement mechanism reduces the operational burden on advertisers, simplifying the process of reaching numerous consumers.

Inventive Principle:
Principle #25Self-service

3Quantity of substance

If advertisements are placed on virtual objects in the virtual world, then advertising reach increases, but the process of selecting and placing advertisements becomes more complex

Engineering Contradiction:
Improveadvertising reachVSAvoidadvertisement placement ease
Core Design Contradiction:
Quantity of substanceVSEase of operation

Solution Approach 1:

The system performs preliminary actions by pre-identifying and cataloging suitable virtual objects for advertisement placement before the advertiser needs to place ads. The interface presents pre-filtered options and automatically handles the matching process between advertisements and appropriate virtual objects, reducing the operational complexity for advertisers while maximizing advertising reach.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS8606634B2Providing advertising in a virtual world
Publication Date: 2013.12.10 ZHIGU HLDG
  • US8606634B2 patent drawing
  • US8606634B2 patent drawing
  • US8606634B2 patent drawing

AI summary

Technologies are described herein for providing advertising in a virtual world. An inventory list identifying a plurality of virtual objects is provided. A selection of one or more virtual objects from the inventory is received. An advertisement list identifying a plurality of advertisements is further provided. A selection of one or more advertisements from the advertisement list is further received. The selection of advertisements is placed on the selection of virtual objects in the virtual world.