Virtual Object Control Method Expanding Search Range for Accurate Target Selection

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Solution Overview

Problem

In virtual scene applications, such as multiplayer online battle arena games, users often inaccurately select targets for skills, leading to incorrect skill casting, reduced interaction efficiency, and wastage of computing resources due to the automatic selection of unintended targets by the game program when the user mistakenly believes an object is within the skill's maximum shooting range.

Innovation Solution

A method and apparatus that expand the maximum shooting range of a target skill by a specific search range to include a first search range, allowing for the accurate identification and selection of the intended target virtual object within this expanded range, thereby improving skill casting accuracy and resource efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If the game program automatically selects a target object within the maximum shooting range when the user uses quick casting mode, then the operation efficiency is improved, but the target selection accuracy deteriorates when the user mistakenly believes an object is within range

Engineering Contradiction:
Improveoperation efficiencyVSAvoidtarget selection accuracy
Core Design Contradiction:
ProductivityVSMeasurement precision

Solution Approach 1:

The patent applies preliminary action by performing a preliminary search within an expanded range beyond the maximum shooting range before final target selection. The system first searches for virtual objects in the expanded range, then determines whether they are valid targets within the actual shooting range, ensuring accurate target selection while maintaining quick casting efficiency

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces an intermediary search range that lies between the user's perceived range and the actual maximum shooting range. This intermediary expanded range serves as a buffer zone to detect and correct user misconceptions about target distance, preventing incorrect target selection while preserving quick casting functionality

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If the user incorrectly selects a target object outside the maximum shooting range, then the skill casting accuracy deteriorates, but the computing resources are wasted for processing incorrect operations

Engineering Contradiction:
Improveskill casting accuracyVSAvoidcomputing resource wastage
Core Design Contradiction:
Measurement precisionVSLoss of energy

Solution Approach 1:

The system performs preliminary detection within the expanded range to identify potential target objects before attempting skill casting. By pre-screening targets in the expanded range and validating them against the actual shooting range, the system prevents wasted computing resources on invalid skill casts while maintaining high casting accuracy

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements feedback by detecting the presence of virtual objects in the expanded range and using this information to adjust target selection. The system provides feedback to the user about actual target availability, preventing incorrect skill casting attempts and reducing computing resource wastage on invalid operations

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12145067B2Virtual object control method and apparatus in virtual scene, device, and storage medium
Publication Date: 2024.11.19 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US12145067B2 patent drawing
  • US12145067B2 patent drawing
  • US12145067B2 patent drawing

AI summary

A virtual object control method is described. The method includes determining a search range greater than a maximum shooting range of a target skill in a virtual scene corresponding to the target skill, in response to receiving an operation on a target skill control searching the determined search range for a target virtual object in the virtual scene, and controlling, when the target virtual object is found within the search range, and based on a position of the target virtual object in the virtual scene, a first virtual object to cast the target skill in the virtual scene. Apparatus and non-transitory computer-readable storage medium counterpart embodiments are provided.