Virtual Object Display Area Adjustment for Social Information Visibility

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Solution Overview

Problem

In virtual social environments, the limited user interface size often results in incomplete display of virtual objects and their social information when they are far from the master virtual object, leading to poor user experience and increased processing overheads.

Innovation Solution

A method and apparatus for displaying virtual objects and their social information by determining the display area based on the object's location and social information presence, allowing complete display even when outside the primary display area, and adjusting the display area dynamically to include the virtual object and its information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If the user interface displays only the primary area centered on the master virtual object, then the interface remains simple and performance is maintained, but virtual objects and their social information located outside this area cannot be completely displayed

Engineering Contradiction:
Improvedisplay completeness of virtual object and social informationVSAvoiddisplay area management complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent implements dynamic display area adjustment by detecting the location of virtual objects with social information and automatically expanding or shifting the display area to include them. The display area is no longer fixed but adapts dynamically based on the positions of relevant virtual objects, ensuring complete display while maintaining simplicity through automated control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent extends the display area beyond the traditional two-dimensional screen boundaries by incorporating a virtual extension mechanism. This allows the display to access and show virtual objects located outside the original display area, effectively adding a spatial dimension to the display capability without requiring physical screen expansion.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Loss of information

If the display area is expanded to include virtual objects outside the primary area, then complete display of virtual objects and social information is achieved, but processing overheads increase

Engineering Contradiction:
Improvedisplay completeness of virtual object and social informationVSAvoidprocessing overhead for display management
Core Design Contradiction:
Loss of informationVSUse of energy by moving object

Solution Approach 1:

The patent applies local quality by adjusting only the specific portions of the display area that need to be expanded or shifted, rather than redrawing or reprocessing the entire display area. This localized adjustment approach minimizes processing overhead while ensuring that only the necessary regions are updated to show virtual objects with social information.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The system implements self-service by automatically detecting which virtual objects have social information and determining the optimal display area adjustment without requiring manual intervention or complex centralized control. The display system autonomously manages its own configuration based on the detected needs, reducing overall processing overhead.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If virtual objects far from the master virtual object are displayed completely, then user experience improves, but the limited user interface size causes other information to be omitted

Engineering Contradiction:
Improveuser experience in viewing social informationVSAvoidinformation omitted from display
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent uses dynamic display area adjustment to accommodate virtual objects with social information while maintaining optimal viewing of the master virtual object. The display area can dynamically shift or expand to include distant virtual objects temporarily when they have social information to display, then return to the original configuration, thus balancing complete display with information retention.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements periodic checking and adjustment of the display area based on the presence of virtual objects with social information. Rather than maintaining a permanently expanded display area, the system periodically assesses whether expansion is needed and adjusts accordingly, reducing information loss while maintaining good user experience only when necessary.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS20240388684A1Virtual object display method and apparatus, device, and storage medium
Publication Date: 2024.11.21 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240388684A1 patent drawing
  • US20240388684A1 patent drawing
  • US20240388684A1 patent drawing

AI summary

A virtual object display method, performed by a terminal device, includes: displaying a first area of a virtual social scene and at least one virtual object located in the first area of a user interface; and based on a first virtual object in the virtual social scene having social information to be displayed, and based on the first virtual object being located outside a second area of the virtual social scene including an entirety or a part of the first area, displaying the first virtual object in the user interface and displaying the social information.