Virtual Object Docking for Mobile Extended-Reality Displays
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Solution Overview
Problem
Users face a productivity dilemma when choosing between limiting mobility with a desktop computer or screen size with a laptop, as docking stations provide limited mobility despite increasing visibility.
Innovation Solution
An integrated computational interface device with a portable housing, a keyboard, and a holder for a wearable extended reality appliance, allowing transportability and flexible virtual desktop-like screens through extended reality.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Area of stationary object
If a docking station is used to connect laptop with larger monitor, then visibility and screen size are improved, but mobility is limited because the large monitor is stationary
Solution Approach 1:
The patent creates virtual copies of physical displays in the extended reality environment. Multiple virtual display screens are generated and positioned in 3D space, allowing users to access large-screen functionality without physical constraints. The virtual displays can be freely relocated by moving the XR appliance, eliminating the stationarity problem of physical monitors.
Solution Approach 2:
The patent replaces the mechanical connection system (physical docking station and monitor) with an optical-digital system (XR appliance generating virtual displays). Instead of physically connecting a laptop to a stationary monitor via docking station, the XR appliance wirelessly generates virtual displays that follow the user's movement, substituting mechanical constraints with computational flexibility.
2Area of stationary object
If a desktop computer is selected to provide large screen, then visibility is improved, but mobility is limited
Solution Approach 1:
The patent transforms the static display system into a dynamic one. The virtual displays are not fixed to physical locations but are generated in real-time based on the XR appliance's position and orientation. As the user moves through space, the virtual displays dynamically adjust their position and configuration, providing desktop-class screen real estate wherever the user goes.
Solution Approach 2:
The patent extends the display system from two-dimensional physical screens into three-dimensional virtual space. Multiple virtual displays can be positioned at different locations and orientations in 3D space, allowing users to access large-screen functionality from any viewpoint or location, adding spatial freedom that physical monitors cannot provide.
3Adaptability or versatility
If laptop computer is selected to maintain mobility, then ease of movement is improved, but screen size is limited
Solution Approach 1:
The patent makes the XR appliance a universal display platform that combines the mobility of a laptop with the screen real estate of a desktop monitor. The same device can function as a portable computing platform while simultaneously generating multiple large virtual displays in extended reality, eliminating the need to choose between laptop portability and desktop screen size.
Data Source
AI summary
A system and method for operating an extended reality environment with a virtual display screen and virtual objects are disclosed. The system includes a processor configured to dock virtual objects to a virtual display screen; receive an input indicative of an intent to change a location of the virtual display screen without an expression of an intent to move the at least one virtual object; change the location of the virtual display screen in response to the input; and change the location of the at least one virtual object to move with the virtual display screen as a result of the docking.


