Virtual Object Processing Rules for User Inactivity and Inheritance

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Solution Overview

Problem

Virtual objects in virtual spaces are often left unattended and wasted due to factors such as user death, disappearance, or prolonged inactivity, leading to inheritance troubles.

Innovation Solution

An information processing system with a management server that automatically determines and executes appropriate processing methods for virtual objects based on pre-set tags or judgment criteria, including transfer, retention, or erasure, using a control unit to manage virtual objects when triggers like user death or inactivity are detected.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If virtual objects are managed without automatic processing mechanisms, then users have full control over their virtual objects, but virtual objects are left unattended and wasted when users die or disappear

Engineering Contradiction:
Improvevirtual object management reliabilityVSAvoidprocessing system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system requires users to pre-register processing methods and instructions for their virtual objects before death or disappearance occurs. This preliminary action ensures that when a user dies or disappears, the virtual objects can be automatically processed according to the pre-established instructions, eliminating the need for complex real-time decision-making systems while ensuring reliable inheritance and transfer of virtual assets

Inventive Principle:
Principle #10Preliminary action

2Reliability

If automatic processing mechanisms are implemented for virtual objects, then virtual objects are appropriately processed when users die or disappear, but the system becomes more complex

Engineering Contradiction:
Improvevirtual object inheritance reliabilityVSAvoidinformation processing system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system enables virtual objects to be self-managed through pre-registered processing instructions. When a user dies or disappears, the virtual objects are automatically processed according to the instructions they themselves registered in advance, without requiring complex external intervention or manual inheritance procedures. This self-service mechanism reduces system complexity while ensuring reliable automatic processing

Inventive Principle:
Principle #25Self-service

3Reliability

If manual processing of virtual objects is required when users die or disappear, then processing accuracy can be ensured, but virtual objects are left unattended and wasted due to lack of login

Engineering Contradiction:
Improvevirtual object processing accuracyVSAvoidvirtual object processing efficiency
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

Users register their processing instructions and methods in advance for each virtual object before death or disappearance occurs. This preliminary registration ensures that when the triggering event occurs, the system can automatically execute the pre-defined processing actions with high accuracy, eliminating the need for manual intervention while maintaining processing correctness and improving efficiency

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12614347B2Information processing device, information processing method, and program
Publication Date: 2026.04.28 SONY GROUP CORP
  • US12614347B2 patent drawing
  • US12614347B2 patent drawing
  • US12614347B2 patent drawing

AI summary

There is provided an information processing device, an information processing method, and a program capable of appropriately performing processing of a virtual object. The information processing device includes a control unit that performs control for determining a processing method for each of one or more virtual objects owned by a user, according to presence or absence of information that is set for the each of the one or more virtual objects and that stipulates a processing method for a corresponding one of the one or more virtual objects when a processing trigger for starting processing of a virtual object is acquired.