3D Virtual Object Display via Dynamic Interception Plane
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Solution Overview
Problem
In game scenes, the static display of complete three-dimensional virtual objects occupies a large display area, leading to low interface utilization and inefficient information acquisition.
Innovation Solution
A method involving determining an interception plane for a three-dimensional model of a virtual object, acquiring posture information, and intercepting the model to display only a partial model on one side of the plane, reducing unnecessary model parts and optimizing display area usage.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If the complete three-dimensional model of the virtual object is displayed statically, then the user can see all model parts, but the display area occupied is large and interface utilization is low
Solution Approach 1:
The patent divides the complete three-dimensional model into multiple partial models based on an interception plane. Only the partial model on the first side of the interception plane is displayed, while the partial model on the second side is hidden. This segmentation allows the system to display relevant information while reducing the display area occupied by the virtual object.
Solution Approach 2:
The patent applies partial action by displaying only the necessary portion of the three-dimensional model (the partial model on the first side of the interception plane) rather than the complete model. This partial display is sufficient for the user to acquire the required information while significantly reducing the display area consumption.
2Loss of information
If the complete three-dimensional model is displayed statically, then all model information is visible, but the user acquisition efficiency is low due to irrelevant model parts
Solution Approach 1:
The patent extracts and removes the irrelevant partial model (the partial model on the second side of the interception plane) from the display. By taking out only the necessary partial model (on the first side) and hiding the rest, the system enables users to acquire information more efficiently without being distracted or confused by irrelevant model parts.
Solution Approach 2:
The patent applies local quality by making different parts of the model have different display properties. The partial model on the first side of the interception plane is displayed with full visibility and detail, while the partial model on the second side is hidden. This localized display approach optimizes information accessibility where needed while eliminating unnecessary visual elements.
3Loss of information
If the complete three-dimensional model is displayed, then comprehensive model information is shown, but interface utilization is low
Solution Approach 1:
By segmenting the complete model into partial models separated by an interception plane, the system can display only the necessary portion (first side) while hiding the rest (second side). This segmentation increases interface utilization by freeing up display space for other UI elements while maintaining adequate model information completeness.
Data Source
AI summary
The present disclosure discloses a virtual object display method performed by a computer device. The method includes: determining an interception plane of a three-dimensional model of a first virtual object; acquiring posture information of the three-dimensional model once after a preset time period; intercepting the three-dimensional model by using the interception plane based on the posture information to obtain an interception result, wherein the interception result comprises a partial model of the three-dimensional model located on a first side of the interception plane; and displaying the partial model on the first side. According to the technical solution provided in embodiments of this application, the model part on the first side corresponding to the three-dimensional model is displayed, so that efficiency of acquiring model information and interface utilization can be improved.


