Virtual Object Marking via Touch Pressure Sensing

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Solution Overview

Problem

Current methods for marking virtual objects in multiplayer online games are complex and inefficient, leading to low interaction efficiency and space waste due to the need for specific screen positions and multiple operations.

Innovation Solution

A method and apparatus that utilize touch operations with varying press forces to simplify the marking process by displaying corresponding marking modes and rendering multi-modal markings, allowing for different marking manners based on press force, thereby reducing operation complexity and improving efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional marking methods (text input, tapping mark control, dragging mark) are used, then marking function is achieved, but operation procedure is complex and interaction efficiency is low

Engineering Contradiction:
Improvemarking efficiencyVSAvoidoperation complexity
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent changes the parameter of touch pressure to differentiate marking modes. By detecting different pressure levels during a single touch operation, the system switches between simple mark mode and complex mark mode, eliminating the need for multiple operation steps and improving marking efficiency while maintaining ease of operation

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The single touch operation control is designed to perform multiple functions: it can trigger simple marking, complex marking with purpose selection, and mode switching based on pressure detection. This multi-functional design consolidates multiple traditional marking methods into one unified control, reducing operation complexity and improving interaction efficiency

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If mark control is added to interface, then marking function is provided, but screen space is occupied and development complexity increases

Engineering Contradiction:
Improvemarking functionVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent extracts the marking function from a separate control element and integrates it directly into the virtual object interaction. By making the virtual object itself responsive to touch pressure for marking purposes, the system eliminates the need for dedicated mark controls, reducing interface complexity and freeing up screen space while maintaining marking functionality

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The virtual object itself serves the marking function by responding to touch operations with varying pressure. The object becomes self-sufficient for marking operations without requiring external control elements, simplifying the interface structure and reducing development complexity while providing versatile marking capabilities

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20240346771A1Method and apparatus for marking virtual object, terminal, and storage medium
Publication Date: 2024.10.17 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20240346771A1 patent drawing
  • US20240346771A1 patent drawing
  • US20240346771A1 patent drawing

AI summary

This application discloses a method for marking a virtual object performed by a computer device. The method includes: receiving a touch operation for a virtual object; displaying a marking mode prompt in accordance with a current force of the touch operation, the marking mode prompt indicating a marking mode currently used for marking the virtual object at the current force; and rendering a multi-modal marking on the virtual object in response to an end signal for the touch operation, when the marking mode is a target marking mode. Efficiency of marking the virtual object in the human-computer interaction is improved in the solutions in the embodiments of this application.