Virtual Object Presentation Attributes for VR Immersion
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Solution Overview
Problem
In virtual reality experiences, the sensory inputs from external devices in a user's environment often mismatch the virtual scenario, disrupting immersion due to inconsistencies between real and virtual sense experiences, such as an air conditioner's cooling effect not being reflected in the virtual environment.
Innovation Solution
An information processing method and apparatus that obtain device information of external devices, including function and working status, to determine matching virtual objects and their presentation attributes, ensuring that the virtual experience aligns with the real-world sensory inputs, thereby enhancing immersion.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If virtual reality content is presented without considering external device status, then device complexity is reduced, but immersion and consistency of sensory experience deteriorate
Solution Approach 1:
The system performs preliminary actions by obtaining device information about external devices in advance, determining virtual objects that correspond to these devices, and setting their presentation attributes before presenting the virtual reality content. This ensures that the virtual environment is pre-configured to match the real-world sensory inputs, maintaining immersion without adding complex real-time processing during the VR experience.
2Reliability
If virtual objects are determined according to external device functions, then sensory experience consistency is improved, but information processing complexity increases
Solution Approach 1:
The system changes parameters by mapping external device functions to specific virtual object attributes and presentation characteristics. Instead of complex real-time analysis, the system uses predefined parameter mappings where device function types directly determine virtual object properties, simplifying the processing while maintaining sensory consistency.
3Reliability
If presentation attributes are adjusted according to working status, then immersion is improved, but processing time increases
Solution Approach 1:
The system performs the time-consuming task of determining presentation attributes in advance, before the virtual reality content is presented. By obtaining device information and configuring virtual object attributes beforehand, the system avoids real-time processing delays during the VR experience, maintaining both immersion quality and responsive performance.
Data Source
AI summary
Embodiments of the present application disclose an information processing method, an information processing apparatus, and a user equipment. The method comprises: obtaining, by a user equipment, device information of an external device in an environment in which a user is located, wherein the device information comprises function information and working status information of the external device; determining at least one virtual object in virtual presented content at least according to the function information, wherein the at least one virtual object has a virtual attribute that matches at least one function corresponding to the function information; and determining a presentation attribute of the at least one virtual object at least according to the working status information. According to the technical solution in the embodiments of the present application, sense experience brought by a virtual presentation device to the user can be consistent with other sense experience brought by the external device, and better immersive virtual reality experience is brought to the user.


