Virtual Object Prioritization by Utility Matching
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Solution Overview
Problem
Existing virtual reality systems prioritize displaying objects closer to the user based on general proximity, regardless of their usefulness, leading to irrelevant objects being highlighted in the virtual space.
Innovation Solution
An information processing apparatus that calculates a 'degree of matching' between object attributes and user requirements, prioritizing the display of objects in the virtual space based on their utility, with more useful objects being displayed closer to the user.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If objects are displayed in virtual space based on general proximity to user, then spatial representation is simple, but useful objects may not be prioritized
Solution Approach 1:
The patent changes the parameter for object prioritization from physical distance to a composite parameter that includes both distance and utility degree. The processing apparatus calculates a priority value for each object based on multiple factors including user requirements and object attributes, then displays objects in descending order of priority. This resolves the contradiction by making the display system more intelligent without excessive complexity.
Solution Approach 2:
The patent introduces a processing apparatus as an intermediary between the user and the virtual space objects. This apparatus analyzes user requirements, evaluates object attributes, calculates matching degrees, and determines display priorities. The intermediary handles the complexity of utility assessment, keeping the overall system manageable while achieving intelligent object prioritization.
2Reliability
If objects closer in real world are displayed more conspicuously, then spatial relationship is maintained, but relevance to user needs is lost
Solution Approach 1:
The patent applies local quality by differentiating the display treatment of objects based on their individual utility degrees rather than uniform spatial rules. Each object is evaluated independently against user requirements, and its display priority is adjusted locally according to its specific matching degree with user needs, while still maintaining overall spatial relationships.
Solution Approach 2:
The patent makes the display priority dynamic by continuously evaluating the matching degree between user requirements and object attributes. As user needs change or new information becomes available, the priority calculation updates, allowing the display to adapt dynamically while preserving the underlying spatial context through the virtual space representation.
Data Source
AI summary
An information processing apparatus includes a processor configured to cause thing objects respectively corresponding to things in a real world to be displayed in a virtual space. Each thing object for a corresponding one of the things is displayed in a location closer to a person related to the things than in a location of a different one of the things if a degree of matching between a condition required for the thing by the person related to the things and an attribute of the thing is higher than a degree of matching of the different thing.


