Virtual Object Manifestation Using Physical Proximity Detection
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Solution Overview
Problem
Existing systems lack the ability to dynamically interact with virtual objects in a virtual environment based on proximity to physical objects or user interactions, limiting the responsiveness and adaptability of virtual content.
Innovation Solution
A system and method that utilizes physical object detectors and sensors to determine proximity and user interactions, enabling the dynamic manifestation, modification, or removal of virtual objects in response to physical objects or user parameters, using signal content and physiological changes.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If physical object detectors and sensors are used to determine proximity and user interactions, then the responsiveness and adaptability of virtual content is improved, but the device complexity increases
Solution Approach 1:
The system employs a unified proximity determination mechanism that handles multiple interaction types (physical object proximity, user motion, physiological parameters) through a single architectural framework, allowing virtual objects to respond to diverse inputs without requiring separate specialized systems for each interaction modality
Solution Approach 2:
The patent introduces a virtual environment system as an intermediary layer between physical sensors and virtual object manifestations. This mediator processes sensor data from multiple sources (physical object detectors, motion sensors, physiological sensors) and translates them into appropriate virtual object responses, simplifying the overall system architecture by centralizing the interpretation logic
2Ease of operation
If virtual objects are dynamically manifested and modified based on proximity determination, then user engagement is enhanced, but the computational requirements and system complexity increase
Solution Approach 1:
The system dynamically adjusts virtual object manifestations based on real-time proximity determinations and user interactions. Virtual objects are created, modified, or removed according to the detected proximity states, enabling adaptive user experiences without requiring pre-programmed static virtual environments
Solution Approach 2:
The system implements a feedback loop where sensor data about physical proximity and user states continuously informs virtual object manifestations. This closed-loop approach allows virtual content to respond adaptively to user actions, enhancing engagement through responsive interaction patterns
Data Source
AI summary
Systems, methods, and storage media for manifesting a virtual object in a virtual environment are disclosed. Exemplary embodiments may: receive, at a first physical object detector, a first signal, from a first physical object-associated element in a first physical environment; identify, at a first value identification module, based on the first signal, a first value associated with the first signal; identify, at a first virtual object identification module, based on the first value, a first virtual object; and manifest, at a first virtual environment output device, a first manifestation of the first virtual object in a first manifestation of the first virtual environment.


