Augmented Reality Virtual Object Scaling for Scene Alignment

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Solution Overview

Problem

Existing augmented reality (AR) technologies fail to match virtual objects with real-world environments, leading to distorted visual representation and reduced interaction experience in multi-user scenarios.

Innovation Solution

A method and device for augmented reality interactive display that adjusts the scale of virtual objects based on scene scale information and reference scale information, ensuring the virtual objects align with the real-world environment, thereby improving visual display and interaction experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If virtual objects are displayed in AR space without adjusting scale to match real-world environment, then content delivery is simplified, but visual representation becomes distorted and visual display effect deteriorates

Engineering Contradiction:
Improvecontent delivery complexityVSAvoidvisual representation accuracy
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

The patent applies parameter changes by dynamically adjusting the scale parameter of virtual objects based on scene scale information. The system obtains scene scale information characterizing the real-world environment and uses it to determine appropriate display scale information for virtual objects, ensuring they match the real-world scale and improving visual representation accuracy.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If virtual objects are displayed without scale adjustment, then display processing is simplified, but interaction experience among multiple users is reduced

Engineering Contradiction:
Improvedisplay processing complexityVSAvoidinteraction experience
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The system changes the scale parameter of virtual objects according to scene scale information to improve interaction experience. By adjusting virtual object scales to match real-world environmental scales, multiple users can have better interaction experience while the patent acknowledges this increases display processing complexity.

Inventive Principle:
Principle #35Parameter changes

3Ease of manufacture

If virtual object scale is not adjusted to match real-world environment, then implementation is simpler, but visual display effect and alignment with real-world are deteriorated

Engineering Contradiction:
Improveimplementation simplicityVSAvoidalignment precision
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

The patent implements parameter changes by obtaining scene scale information and using it to determine display scale information for virtual objects. This adjusts virtual object scales to match real-world environmental scales, improving alignment precision while increasing implementation complexity.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The system uses feedback from scene scale information to adjust virtual object display scales. The scene scale information provides feedback about the real-world environment, and the system uses this feedback to determine appropriate virtual object scales, improving alignment with the real-world environment.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12450786B2Augmented reality interactive display method and device
Publication Date: 2025.10.21 LEMON INC(GB)
  • US12450786B2 patent drawing
  • US12450786B2 patent drawing
  • US12450786B2 patent drawing

AI summary

A method and device for augmented reality interactive display, and the method includes: acquiring scene scale information, in which the scene scale information is used for characterizing dimension information of a real-world environment represented by an augmented reality space of a first client, determining display scale information of a virtual object according to the scene scale information and reference scale information, in which the reference scale information is used for characterizing dimension information of the virtual object in a reference environment, and the display scale information is used for characterizing dimension information of the virtual object in the augmented reality space of the first client, and displaying the virtual object in the augmented reality space of the first client according to the display scale information.